Competitive self-play
9y
- Published
- Collected
We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an AI to improve. Taken alongside our Dota 2 self-play results, we have increasing confidence that self-play…
overfeed.news indexes and links. We publish a short excerpt — the full article stays at OpenAI News.
More from OpenAI News
Log in to follow this sourceHow Amplitude ships product improvements in 1–2 days with OpenAI
Built primarily on OpenAI models, Amplitude’s proactive product agent, Wave, identifies what to build, helps teams ship changes with coding agents, and measures the impact.
Gondola doubles revenue as its team builds more with Codex
Gondola helps creatives get credit and get hired, with Codex raising its lead engineer’s output by 50% and ChatGPT simplifying daily work.
Holiday Extras is rethinking what it can build with Codex
With Codex, Holiday Extras is turning customer expertise into better apps, higher booking conversion and new possibilities for growth.
Supporting research on AI and children’s safety
OpenAI commits $2 million to research on AI and children’s safety. The work supports shared tools to measure risks and opportunities for young people.