Speech-text space alignment is a multimodal representation learning method consisting to map different speech and text into a shared representation space, leading to enrichment of the representation of each modality. Proposed architectures, such as SAMU-XLSR, typically follow a student/teacher framework, with the goal of fine-tuning an audio encoder to produce representations that closely match those of the text. In this way a speech representation is semantically enriched. However, such systems generally require large amounts of training data and considerable computational resource, making them difficult to apply to low resources languages under frugal constraints. The present work proposes a data-efficient space alignment method based on Heterogeneous Graph Neural Networks and link prediction. The core idea is to leverage message passing to explicitly transfer information from the text modality to the speech modality, thereby reducing the need for large training datasets and intrinsically enriching the acoustic representations, all in a more interpretable manner. Although thoroughly explored for high-resource languages, word-level tasks in speech remain relevant for certain low-resource languages. Therefore, we conducted experiments on speech-text alignment at the word level using the TIMIT (English) dataset and Yemba (a Cameroonian language). Our approach yields results comparable to those of SAMU-XLSR, a state-of-the-art method, and even surpasses it for the Yemba language in the task of word retrieval, while using far fewer resources, demonstrating its power, frugality, and efficiency.
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Ver preçosLossy compression of scientific simulation data increasingly relies on learned, latent-space architectures such as Residual Vector Quantization (RVQ), which iteratively quantize a base representation and its residuals to progressively reduce reconstruction error. While effective, RVQ performs this residual modeling entirely in latent space, leaving the pixel-space error structure of the reconstruction largely unaddressed. In this work, we propose a post-processing pipeline that augments an RVQ-based compressor with a U-Net trained to predict and correct pixel-space residuals between the original volume and its RVQ reconstruction. We show that these residuals are spatially structured rather than driven by local intensity or gradient features, motivating the need for a deep spatial model rather than simple statistical correction. The U-Net-corrected reconstruction is then passed through a Guaranteed Autoencoder (GAE) stage, which projects the remaining residual onto a per-block PCA basis to enforce a user-specified block-wise error bound. To the best of our knowledge, this is the first pipeline to combine latent-space RVQ, explicit pixel-space residual correction via a deep spatial post-processing network, and GAE-based error-bound guarantees within a single framework for scientific data compression. We evaluate our approach on S3D, JHTDB and E3SM datasets, demonstrating consistent improvements in NRMSE, compression ratio] over RVQ-only and standard residual-correction baselines, while maintaining strict error guarantees required for scientific data fidelity.
Inverse design of RF and electromagnetic (EM) circuits is challenging because the relationship between circuit layout and electrical response is non-unique, and full-wave simulation is computationally expensive. This paper presents K-TRAIL, a simulator-guided generative framework for automated EM/RF circuit synthesis. K-TRAIL combines diffusion-based layout generation with derivative-free ensemble Kalman guidance, allowing feedback from a black-box EM simulator to refine candidate layouts during generation without requiring adjoint sensitivities or differentiable solver models. The framework supports both synthesis from prescribed S-parameter responses and synthesis directly from RF performance constraints. Experiments on multi-layer RFIC structures show that simulator-guided generation improves agreement with target responses and can identify structurally distinct layouts that satisfy circuit-level design requirements. The proposed approach provides a practical path toward generative, verification-aware RF circuit design while retaining the flexibility to explore diverse layout topologies.
Feed-forward 3D Gaussian Splatting now reconstructs renderable scenes from unposed, uncalibrated images. Yet, most models supervise only photometric consistency and predict Gaussians pixel by pixel, which leaves global structure fragile and ties primitive count to image resolution and view count. To this end, GrapeSplat amalgamates multi-view cues into a voxel-aligned scene representation and decodes Gaussians directly from the learned grid, requiring no per-scene optimization or post-processing. An Atlas Encoder lifts all views into pixel-wise geometry-and-appearance features anchored at predicted 3D points. PEACH-Vox compands the unbounded scene into a bounded sparse grid through a smooth per-axis map with an exact closed-form inverse. The Sparse Decoder then consolidates the grid with sparse convolutions and decodes the full scene as multiple Gaussians per occupied cell. This amalgamated representation exploits sparse voxel occupancy, where the Gaussian count follows the occupied cells and saturates as views cover the scene, while grid resolution sets its ceiling. GrapeSplat turns unposed images into a renderable Gaussian scene in a single forward pass. Trained with 2D and 3D supervision on 8-view sequences, it generalizes zero-shot from 4 to 64 views across indoor and unbounded scenes. Code and trained weights are available at https://github.com/VAISR/GrapeSplat
Google said Gemini had "acted appropriately" by ending each hack immediately.
In May, Gemini broke containment and hacked three different companies, but Google didn't disclose the incident until the Wall Street Journal approached the company. The…
Petlibro's new Granary 2 smart feeders use a built-in scale and (on pricier models) an AI camera to track exactly how much your cat is…