From Pixels to Privacy-Sensitive Features: An Information-Theoretic Framework for Reconstruction Bounds
6d
- Publicado
- Coletado
Autores
Henry Bourne, Robert F. Allison
Categorias
What can an adversary recover from a model trained with DP-SGD? Its (,δ) guarantee does not answer this question directly. We derive a distortion bound that can be computed before training and applies even to an adversary who observes the parameter trajectory during training, knows every other training record and the population distribution from which the training records are drawn. The analyst may choose the representation in which error is measured, allowing the bound to target the aspects of reconstruction that are privacy-sensitive in a given application. Our information-theoretic framework separates two contributions: the information about a record revealed by training, measured through conditional mutual information, and the uncertainty already present in the data distribution, measured through source entropy. Rate-distortion theory combines them into a lower bound on the expected error of every reconstruction attack. For DP-SGD, the leakage bound depends only on the sampling rates and noise multipliers, while the source entropy is lower-bounded from a sample with finite-sample confidence. An orthogonal block construction keeps the resulting bound informative for high-dimensional images. We instantiate the framework in pixel space and in LPIPS feature space, obtaining, to our knowledge, the first lower bound on reconstruction distortion measured directly by LPIPS. On a range of image datasets the bounds establish non-trivial unavoidable expected reconstruction error within heuristically recommended privacy-budget ranges and beyond. Experiments compare the bounds with strong reconstruction attacks and identify the principal sources of the remaining slack.
O overfeed.news indexa e aponta. Publicamos um trecho curto — o artigo completo fica em arXiv AI Papers.
Mais de arXiv AI Papers
Entre para seguir esta fonteHierarchical Residual Policy Learning for Real-World Mobile Manipulation with Sparse Human Guidance
Mobile Manipulation (MoMa) is a cornerstone of autonomous robotic systems, yet real-world fine-tuning remains a formidable challenge because of high-dimensional action spaces and intricate coupling between heterogeneous modules. In this paper, we propose HiRe-MoMa (Hierarchical Residual Mobile Manipulation), a systematic framework for stable and sample-efficient real-world fine-tuning of complex MoMa systems. At its core, HiRe-MoMa adopts a Hierarchical Residual Architecture that fine-tunes a frozen base policy. A Policy-Agnostic Residual learns additive corrections atop the base policy, while Hierarchical Decoupling splits the residual into mobile-base and manipulator-arm heads with unidirectional conditioning, mitigating gradient interference and aligning corrections with the platform's physical hierarchy. To improve sample efficiency in data-expensive real-world settings, we propose Expert-Guided Value Alignment, which leverages sparse human interventions with under 20% training coverage to reshape the critic's value landscape, effectively guiding autonomous exploration through expert priors. Extensive real-world experiments on the TIAGo++ platform demonstrate that HiRe-MoMa consistently enhances task performance with only around 30 minutes of online interaction, regardless of the base policy architecture. To our knowledge, this is among the first frameworks to enable efficient on-robot fine-tuning for mobile manipulation in the real world, providing a practical paradigm for deploying complex robotic systems in dynamic, human-centric environments. Further details can be found on our project website: https://hire-moma.github.io/
Modeling and Understanding Neural Weights of Humanoid Policies with Diffusion
Recent advances in robot learning have driven rapid progress in humanoid control, enabling increasingly agile behaviors in the real world. However, humanoid control networks are typically obtained through conventional training procedures, while comparatively little attention has been given to directly modeling the distribution of their learned weights and generating functional networks in weight space. In this work, we investigate whether high-performing humanoid control networks can be generatively modeled directly through their weights. We adopt a latent diffusion framework that couples a linear autoencoder with a Diffusion Transformer. The autoencoder compresses actor network parameters into a compact latent space, and the Diffusion Transformer models the distribution of these latents. Trained on networks collected from reinforcement learning for the Unitree G1 robot, our approach generates deployable networks that perform various motions in the real world, including walking, dancing, and spin kick. Beyond generation, we further study the learned weight space to better understand the structure captured by these humanoid control networks. We identify a structural principle in the first-layer weights that consistently reflects the robot's kinematic prior. Notably, this kinematic prior emerges under both Reinforcement Learning (RL) and Imitation Learning (IL) training, suggesting that it is not specific to a particular optimization process but may instead reflect common knowledge associated with humanoid embodiment. Together, these results demonstrate the feasibility of generative modeling in humanoid network weight space, while providing initial insights into the information encoded by their learned weights. Additional results are available on our project website: https://humanoid-weight-diffusion.github.io/
Co-Evolving Acting and Forecasting for Language Agents
Training language agents is bottlenecked by the high cost of long-horizon rollouts, yet standard agentic reinforcement learning (RL) learns only from a terminal scalar reward, leaving the supervision in intermediate steps largely unused. Prior work exploits this supervision through value targets that estimate per-step success probabilities or observation targets that fit environment response. Both are hard to construct well: (1) value targets come from the same single scalar signal for each step in the trajectory, and (2) observation targets, such as web pages and terminal logs, are long and noisy and reach only one step ahead. We propose , which adds a third kind of multi-step action targets. On successful on-policy trajectories, trains the policy backbone to generate the action sequences that follows each history. Each action is also supervised when forecast from the preceding histories, forming a temporal ensemble that the shared backbone absorbs during training, and this enables acting and forecasting to co-evolve. The policy still acts one step at a time at inference, with no overhead. Across five benchmarks (ALFWorld, ScienceWorld, WebShop, τ^2-bench, and AppWorld), (1) achieves stronger aggregate performance than GRPO and RL baselines with predictive auxiliary targets across simulated environments, while improving overall performance on both realistic applications; (2) delivers up to 1.9and 2.0higher sample efficiency than ECHO and GRPO, respectively, on ScienceWorld; and (3) achieves these gains with a single policy backbone, without additional models, separate pretraining, or inference overhead. The codebase is available at https://github.com/ulab-uiuc/CoPE.
Your Transformer Is Secretly Elastic
Scaling up transformers has produced models with broad capabilities, deployed across heterogeneous hardware and fluctuating workloads. Yet, model families offer only a few fixed sizes (e.g., S, B, L), forcing users to commit to a model based on hardware and latency constraints. This rigidity is often suboptimal under varying query loads. We introduce a retraining-free method that elastifies pre-trained transformers into a single model that adapts on-the-fly across a continuum of computational budgets. Our key contribution is a differentiable relaxation of the functional unit-ranking problem: unlike prior work, which optimizes a single importance weight per MLP block or attention head, we rank every individual MLP neuron and attention head jointly, on a common scale, by minimizing the model's loss under soft pruning across many sparsity targets, all at once. Across 27 vision and text transformer encoders ranging from 22M to 8B parameters, our method yields smooth degradation up to 60% sparsity and outperforms one-shot baselines under deep pruning. For example, pruning DINOv3 ViT-H+/16 to 50% sparsity removes 427M parameters while reducing ImageNet-1k linear-probing accuracy by only 0.8%, without the need for weight correction or retraining. At 60% sparsity, a pruned AugReg ViT-B/16 model achieves up to 1.80higher throughput and 1.26lower single-query latency on an A100 GPU. Elastic models are produced in minutes, with construction time scaling sub-linearly with parameter count.