Anuncio

SRExpert

Deja de saltar entre 6 herramientas de Kubernetes.

Monitoreo, alertas, seguridad, despliegues Helm y operaciones con IA en una sola plataforma.

Probar 30 días gratis

Tema

Hardware y chips

636documentos

77últimos 7 días

arXiv AI Papers

Rethinking Heterogeneous System Disaggregation for Subquadratic Attention

Frontier language models are more aggressively using subquadratic attention to reduce the memory footprint and compute requirements during inference while still delivering frontier accuracy. While existing systems make dense attention-centric disaggregated serving decisions, we show that disaggregating inference around the unique arithmetic intensity and memory footprint of subquadratic attention LLMs can achieve significant throughput and energy efficiency gains on emerging DRAM-based and SRAM-only heterogeneous systems. We introduce SQD (SubQuadratic Disaggregation), a fine-grained heterogeneous disaggregation scheme that splits decode by quadratic and subquadratic attention rather than by operator type, and that applies across subquadratic attention variants. For sparse attention LLMs, we disaggregate decode into top-k selection, which must index through the full KV, and top-k attention plus FFN, which have static memory footprints. For linear and sliding-window attention LLMs, we disaggregate decode into dense attention layers and subquadratic attention layers plus FFN. In an adjusted 8xB200 heterogeneous system proxy, we observe average tokens/J improvements of 53% on GLM 5.2, 31% on Nemotron 3 Ultra, and 56% on Gemma 4 31B over the strongest GPU-only baselines. In an analytical model of a Rubin plus LPX system with fixed power budgets, we observe 1.2x to 1.5x tighter achievable latencies and up to 3.6x higher throughput over the best baseline of attention-FFN disaggregation. Our experiments also reveal architectural insights on chip and interconnect provisioning for next-generation heterogeneous systems serving subquadratic attention.

en
arXiv AI Papers

TileNet: Tile-Based CNN-SVM Architecture for Autonomous Unmanned Aerial Systems Inspection of Flat Roofs

Flat roofs are among the most influential components of the building envelope, governing both structural performance and thermal efficiency, and thereby contributing directly to household energy consumption, carbon emissions, and long-term environmental sustainability. Timely detection of roof defects is essential for reducing heating and cooling losses, preventing moisture-driven degradation such as mold growth, and supporting national climate-change mitigation goals. This paper presents a real-time, Unmanned Aerial System (UAS)-based deep learning framework that autonomously detects defects using live imagery captured during dual-altitude aerial passes. The multi-resolution flight strategy is designed to aid the identification of both small, fine-scale defects and larger structural issues, enabling more comprehensive assessments. To meet the strict computational and power constraints of embedded UAS hardware, the proposed framework integrates a tile-based architecture with a lightweight Convolution Neural Network-Support Vector Machine (CNN-SVM) classifier designed for low-latency onboard inference. The final model-comprising five convolutional layers and four dense layers, the last a linear SVM head, achieved a mean test accuracy of 94.4\% (95\% confidence interval 0.4\% over three seeds) on a photo-level split (43,383 training, 3,869 validation, and 2,540 test tiled and augmented images), outperforming GoogLeNet (89.2\%) and AlexNet (79.8\%). Experimental evaluations using real UAS imagery collected by onsite visits with DJI Matrice 350 RTK drone demonstrate that the system supports rapid, repeatable, and safe roof inspections while reducing human risk, lowering operational costs, and enabling more sustainable building maintenance.

en
arXiv AI Papers

Dual-guided Hierarchical Edge Localization for Large-scale Optimal Transport Across Dimensions

Optimal transport (OT) compares distributions and aligns datasets in machine learning, yet unregularized discrete OT requires a linear program with quadratically many transport variables. We propose HELLO, a hierarchical solver that casts large-scale discrete OT as edge localization and uses dual potentials to guide both coarse-to-fine initialization and within-level refinement. Initialization propagates coarse dual potentials across a recursive subsampling hierarchy to assign candidate edges. Refinement then iteratively inserts the largest dual violators in each row and column until the relative KKT residual meets a prescribed tolerance, while budgeted pruning ensures linear memory complexity. For exact-arithmetic refinement, we prove finite termination at a global optimum under a symbolic lexicographic rule. At the million-point scale, HELLO attains lower transport objectives with order-of-magnitude runtime improvements over strong baselines across feature dimensions from single digits to thousands. It further scales to 1.28 million samples per marginal in 8192 dimensions on a single H100, using 41.6 GiB peak GPU memory while satisfying a full relative KKT residual below 10^{-6}. Beyond standard discrete OT, the framework supports general pairwise costs and serves as a scalable balanced-OT oracle for semi-discrete OT, Gromov--Wasserstein, unbalanced OT, and OT-based Flow Matching.

en
arXiv AI Papers

Dissecting GPU Utilization for LLM Inference on Nvidia Hopper

A single SM utilization percentage can make an LLM inference workload look compute-saturated while hiding how much useful work is being done. The problem is not that the counter is wrong, but that it collapses several different mechanisms into one number. This is most severe during decode, where each request contributes only one new token and dense projection GEMMs become small-row matrix multiplications. On Hopper, the bfloat16 GMMA path executes these operations in fixed 64-row matrix fragments, so small-batch decode can fill only a small fraction of each fragment with real token rows. In this paper, we profile vLLM with FlashAttention-3 and cuBLASLt on an H100 NVL across cold prefill, warm prefill, and decode, sweeping sequence length and batch size. We replace the usual single utilization number with eight counter-validated views derived from raw Nsight Compute reports, each pinned to an NCU counter or explicit formula. Together, these views map utilization gaps to concrete mechanisms - fragment fill, occupancy limits, stall signatures, wave quantization, and kernel selection - across four production models and six per-layer kernel roles.

en
arXiv AI Papers

Physics-enriched neural solvers for transient ice-flow simulation

Transient glacier simulations with higher-order ice flow require the repeated solution of a nonlinear problem as the geometry evolves. In the online mode of the Instructed Glacier Model, the velocity field is represented by a neural network whose weights are warm-started from the previous time step and updated with a few optimizer iterations. We show that supplying the network with inexpensive input fields derived from low-order ice-flow balances improves this online solver. Unlike residual-based physics-informed neural networks, which incorporate physics through governing-equation penalties in the loss, our approach leaves the governing energy objective unchanged, adding physical structure through the network inputs. Across three real-world glacier configurations, the enriched solver is markedly more robust to solver settings. On the two alpine cases, it also improves the tuned accuracy--runtime trade-off, reducing surface-velocity errors by factors of two to four at fixed runtime and reaching few-percent relative errors with only 10^4--10^5 trainable parameters, far fewer than comparable raw-input baselines. A 300-year Aletsch simulation then completes in under one minute, and the larger Valais domain in about two minutes, on a single GPU---a budget once reserved for much simpler shallow-ice models. Gains are smaller for the fast marine-terminating glacier, where nonlocal stress coupling favors larger or spectral networks. More broadly, the results suggest that enriching a neural solver's inputs with reduced-order physics can make repeated higher-order solves much cheaper, with no training data and no offline training.

en
arXiv AI Papers

GPU-CFR: 80x Faster Counterfactual Regret Minimization by Compiling the Game to Static Dataflow and CUDA Graph Replay

Counterfactual regret minimization (CFR) is one of the few large numerical workloads that still runs faster on CPUs than on GPUs. Each iteration sweeps a game tree with up to billions of states in millions of small, interdependent gather and scatter steps issued through a generic tree interface. On a GPU every kernel finishes in microseconds, so kernel launches and framework dispatch dominate the run time, and prior GPU implementations have lost to optimized CPU code. We observe that for a fixed game, everything about a CFR iteration except the numerical values is known before the first iteration runs. We propose GPU-CFR, a compiler and runtime built on this observation. It compiles any game once into static dataflow: flat edge and information-set arrays, precomputed indices, and depth-level batched passes fix the entire operation sequence, and only solver state changes between iterations. Static chance folding, depth-level execution blocks, and a dual-lane reach buffer cut the number of framework operations by up to 18.1x. Because shapes, indices, and buffer addresses never change, CUDA Graph Replay records the iteration once and replays it with a single graph launch. On one A100, across an eight-game suite that spans card games, dice games, and board games, GPU-CFR runs 29.8--80.4x faster than the fastest prior GPU CFR on the same accelerator, and 14--258x faster than LiteEFG, one of the fastest open-source CPU implementations, on the four largest games. The compiled representation carries most of that margin: on eight CPU threads with no accelerator it is already 2.2--51.1x faster than the GPU baseline. On the CPU the optimized path reproduces the reference iterates bitwise, and tree construction and graph capture pay for themselves within the first solve. GPU-CFR beats every CPU and GPU baseline on the mid-to-large games of the suite without changing the update rule.

en

Model-agnostic PII detection with LLMs

A configurable, model-agnostic detector that turns any large language model on Amazon Bedrock into a PII detector. Because the entities to detect live in a prompt rather than in code, one detector adapts to new entity types without retraining, and it outperforms an off-the-shelf tool across five public corpora and nine LLM-based detectors.

en
arXiv AI Papers

Building py-kvcache: A Performance Characterization of External KV Caching for vLLM with NVMe SSDs

Prefix caching can reduce the time to first token (TTFT) of long-context LLM requests by reusing previously computed key-value (KV) states, but for short prefixes or fast GPUs, recomputation can be faster than loading from an external cache. We characterize this tradeoff in vLLM across GPU, CPU, and NVMe tiers using synthetic workloads, long-context benchmarks, production traces, and find that cache performance depends on transfer granularity, intermediate memory use, and when transfers enter the request schedule, not only on device bandwidth. These findings motivate py-kvcache, a vLLM KV Offload connector with asynchronous direct I/O, bounded shared staging, and scheduler-aware preloading, which starts disk reads while requests are still waiting, overlapping with compute. At 80k tokens, py-kvcache loading from disk is 2.0x faster than LMCache, with preloading contributing 1.34x. With GPU, CPU, and disk caching enabled, it is 1.23x faster than LMCache and within approximately 4% of the native vLLM KV Offload implementation. LongBench and SCBench show that these benefits extend to irregular prefix chains and multi-turn workloads. Bailian trace replays improve TTFT on a weaker GPU, but on an H100 the average request falls below the break-even point and GPU memory alone retains enough prefixes. External KV caching should therefore be treated as a setup specific admission decision. The py-kvcacheimplementation is available at: https://github.com/atlarge-research/py-kvcache.

en
arXiv AI Papers

A Training-Free, Alignment-Free Approach to Corporate Intelligence: Application to SEC Filings

High-dimensional dense text embeddings and large language models face real obstacles in financial-disclosure analysis: context-window limits, hallucination risk, high computational cost, and the arbitrary rotation of vector spaces across independently trained models. We present a training-free, alignment-free framework for corporate intelligence built on deterministic sparse seed vectors. Hashing word strings into a fixed high-dimensional basis places all documents and all temporal epochs in a common coordinate system by construction, removing any need for training or alignment. Accumulating these seed vectors across sentence contexts yields corpus-specific semantic signatures that compose linearly, supporting sub-second document comparison, issuer fingerprinting, tracking of how an issuer's vocabulary shifts between filings, and thematic sentence extraction, all on ordinary CPU hardware. Demonstrating the approach on a multi-year corpus of SEC filings (10-K, 10-Q, 8-K), we show how material corporate events, among them Boeing's 737 MAX crisis, Intel's supply-chain disruptions, and Bunge's acquisition of Viterra, emerge as distinct, interpretable semantic profiles, each traceable to the exact source sentences that produced it, with no domain-specific training and no LLM inference.

en
arXiv AI Papers

Characterizing Job Power Elasticity for Power-Flexible AI Training

Large language model (LLM) training is among the fastest-growing sources of electricity demand in modern data centers, and power availability is a primary bottleneck to continued AI infrastructure growth. Making the power consumption of these workloads flexible could unlock additional power for AI growth, limit increases in electricity prices, and improve the utilization of existing grid infrastructure. However, to realize this flexibility, we must first understand how the performance of training workloads changes when GPU power is reduced. This paper presents the first systematic characterization of job power elasticity (the sensitivity of throughput to power reductions) in LLM training. To quantify elasticity, we introduce the Power Flexibility Index (PFI), a normalized metric that quantifies the performance cost of power reductions and provides a control primitive for SLA-aware power flexibility. We collect data from 131 LLM training runs on H200 (plus 24 H200 validation runs and 34 matched H100 runs), including both dense and mixture-of-experts models, pretraining and fine-tuning tasks, and up to 32 GPUs. We find that LLM training jobs exhibit substantial but variable power elasticity, and we identify telemetry signals that predict PFI at runtime. Finally, we demonstrate that PFI-aware power allocation maximizes total tokens/second throughput under power constraints. Under a 30\% power reduction, PFI-aware power allocation recovers ~1.5k tokens/s per job, 63\% of the performance gap between an equal-weight allocation and an oracle with perfect information. Our results establish power elasticity as a measurable property of training jobs and provide a foundation for power-aware, grid-responsive AI infrastructure.

en
arXiv AI Papers

Lightweight LiDAR-Based Cone Detection Framework Using Random Forest for Formula Student Driverless

Reliable, low-latency perception is crucial for Formula Student Driverless vehicles, yet many existing pipelines rely on deep learning and multi-sensor fusion, often requiring GPU acceleration. This paper presents a lightweight LiDAR-only perception pipeline tailored for CPU execution, combining ground removal, IMU-based motion compensation, DBSCAN clustering, and geometric feature-based Random Forest classification. Feature importance analysis reduced the model input from 12 to 7 features while preserving performance. Evaluated on 2,371 labeled clusters collected from real FSD events, the pipeline achieves an F1-score of 98.33% and an end-to-end runtime of 3.13 ms on CPU-only hardware. The released dataset, labeling tool, and trained models provide a practical and reproducible baseline for other resource-constrained autonomous racing teams.

en