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636documentos

77últimos 7 días

arXiv AI Papers

Kafila: Serving Large Language Models on a Trusted Set of Heterogeneous Commodity Machines

Between them, the members of a research group or a circle of friends own several consumer computers, none large enough to run a capable large language model. Existing systems pool such capacity across open swarms anyone may join, which a group admitting only trusted machines cannot use. Bounding membership removes what they depend on: a swarm holds each part of the model on several peers and routes around a slow one. A bounded session must use every device it admits. Its pipeline advances at the pace of whichever device received a share it cannot serve quickly, so the division has to be right before serving begins. We propose Kafila, whose protocol assembles a ring from behind NATs, preferring direct paths and relaying where traversal fails, while its planner measures each device's memory bandwidth, capacity and reachability, divides the model exactly for a fixed ring order, and places the head, which holds the embedding and output projection, together with that division rather than beforehand. On machines with different capabilities across three fleets, from a shared LAN to five devices spanning two continents, Kafila shortens the slowest pipeline stage by up to 5.2against the even split of pipeline parallelism, as in GPipe, and up to 3against the memory-proportional split of personal-device inference, as in exo, keeps 75 to 87 per cent of the committed hardware doing work where those divisions fall below half, and serves a model no uniform split can place on the fleet at all. What that is worth to a user depends on how much of a token is computation rather than network. Where the members share a network the same division returns 1.56the throughput of a uniform split and 1.25of a memory-proportional one, and under four concurrent users that lead compounds to 3.2rather than fading, each user served at almost the rate of one.

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arXiv AI Papers

3D Point Tracking with State Space Models

Tracking any point of a dynamic scene in metric 3D - in absolute meters, not up to an unknown scale - underpins 3D and 4D reconstruction, robot navigation, and autonomous driving, where decisions are made in meters, not pixels. Our objective is a 3D point tracker accurate in those absolute terms and operating within a single commodity GPU, pose-free, monocular budget. Our method rests on one observation: once a point's 2D image trajectory is fixed, the quantity that governs its metric accuracy is the depth along its pixel ray. Rather than learning tracking end-to-end, we therefore compose two frozen front-ends - dense optical flow for 2D correspondence and a monocular metric-depth network for the third dimension - and learn only the residual they cannot supply: that depth, refined by a compact state space model (Mamba-3) conditioned on appearance features (DINOv3). A state space model rather than the transformers the strongest 3D trackers adopt is what makes a single-GPU budget attainable: it summarises a track in a fixed-size recurrent state whose memory cost is constant in the number of frames, whereas attention requires a key-value cache that grows linearly with them. On the TAPVid-3D minival benchmark our best configuration attains the highest absolute metric accuracy among methods evaluated under identical conditions (mean metric Average Jaccard, 0.256), exceeding strong feed-forward trackers, while a companion analysis, reproduced with each competitor's own evaluator, explains why several published trackers lose most of their accuracy under this budget.

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arXiv AI Papers

ADPTNet: Adaptive with Prescriptive Timescales Non-Linear SSM for Sequence Modelling

A central aim of neuromorphic computing is to provide a viable alternative to highly energy-intensive Transformer-based AI. However, efficient alternatives struggle to capture the set of qualities that have secured the Transformer's status as the de facto standard in sequence modelling. Any realistic contender must be data-adaptive, able to capture long-range dependencies, and GPU-parallelisable, but also non-linearly recurrent to enable complex reasoning. Based on evidence suggesting the auditory cortex operates on fixed timescales, this work proposes the ADaptive with Prescriptive Timescales Network (ADPTNet) as a potential solution to achieving all four properties simultaneously. ADPTNet is built around local topological conjugates, obtained by a novel combination of linear attention and Riemannian optimisation, applied to static global dynamics. This enables non-linear yet predictable long-term behaviour. Dynamical systems theory proofs provide theoretical guarantees for the parametric control of ADPTNet's timescales (its Lyapunov spectrum). ADPTNet improves performance on Selective Copying over Hawk, the existing method balancing long-range memory and adaptability, while also improving state tracking over linear SSMs like Mamba. On sequential CIFAR-10, ADPTNet matches linear SSM accuracy and outperforms existing selective models (incl. the Transformer), using fewer parameters. We also introduce a neuromorphic SpikingADPTNet, which achieves a new state-of-the-art accuracy on the Spiking Speech Commands dataset (83.56\%0.15). Finally, ADPTNet's constant timescales enable two efficient, Jacobian-free extensions to the DEER parallel simulation algorithm (Conv and Forward DEER) that retain the same average convergence. Conv DEER adds no computational overhead beyond the network's forward pass and enables non-linear RNN parallelisation via iterated convolutions for the first time.

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arXiv AI Papers

A packet-level digital hardware twin for commissioning megahertz diagnostic edge AI and plasma control system integration in tokamaks

High-bandwidth plasma diagnostics increasingly provide inputs to machine learning and signal-processing algorithms intended for real-time tokamak control, but the complete path from diagnostic sampling to control-system handoff is difficult to commission because of their sampling rates. We develop a packet-level digital hardware twin for the megahertz diagnostic edge-AI architecture. The simulator represents a 64-channel, 1 MHz beam emission spectroscopy (BES) diagnostic embedded in a 96-channel dual-carrier acquisition system, two 48-channel streams with SPAD0 sample counters, 10 GbE Hardware UDP transport, packet loss and network jitter, FPGA parsing and dual-carrier alignment, causal preprocessing and edge inference, a compact Ethernet result packet, receiver-side shared state, and a 1 kHz PCS-like control cycle. Binary UDP payloads and PCAP files are generated rather than emulating transport only at the array level. With a baseline of 20 samples per packet, each carrier generates 50,000 packets s^{-1} and 100 MB s^{-1} of user payload. A 110 ms reference run produces 11,000 HUDP packets; an intentionally dropped 20-sample packet is detected by the sample-counter continuity logic and invalidates the two overlapping 128-sample inference windows without silent interpolation. For valid windows, the configured engineering latency model gives a median last-input-to-shared-memory latency of 91.6 us and a 99th percentile of 108.1 us. A separate operating-system loopback test sends binary FPGA-result datagrams through a UDP receiver into POSIX shared memory and preserves packet sequence and CRC for 20/20 packets. Interactive GUI interfaces expose timing, packetization, network faults, inference thresholds, and control-state inspection. The framework provides a reproducible environment for testing diagnostic-to-accelerator interfaces and fail-safe behavior for deployment on fusion devices.

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arXiv AI Papers

Greenpixie's AI Token Methodology: Assessing the Energy, Water and CO_2-eq Impact of AI Tokens for Open and Closed Weight Models

We describe a methodology for estimating the per-token energy cost of cloud-hosted large language model (LLM) inference, separating between input (prefill) and output (decode) tokens. Graphics processing unit (GPU) energy usage is measured during inference benchmarking with open-weights models on a wide range of text-based tasks. The remaining server energy contribution from non-GPU hardware is estimated from the inference wall time. Bayesian linear regression is used to model the relationship between energy per token and LLM size, request traffic, and hardware deployment configuration. Proprietary frontier LLMs of unknown size and deployment are binned into size buckets based on naming conventions and performance priors, and the space of possible LLM configurations is sampled with Monte-Carlo methods to give a representative average energy per token and uncertainty. We also describe how these energy measurements can be used to estimate the carbon-dioxide equivalent (CO_2-eq) emissions, both usage and embodied, and water consumed per token of AI inference. This methodology provides actionable data that enables reductions in cost, electricity usage, CO_2-eq emitted and water consumed in cloud and Software as a Service (SaaS).

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arXiv AI Papers

Change the Product, Keep the Parameters: Associative Algebra Layers for Transformers

Fast matrix multiplication algorithms keep the product fixed and search for a cheaper way to evaluate it. We instead ask whether a Transformer's learned projections can use a different, cheaper product altogether. Building on an associative-algebra construction that replaces ordinary matrix multiplication with a sparser interaction table over the same weight blocks, we construct a family with quadratic arithmetic in the matrix dimension when the physical block size remains fixed, and derive finite-shape constraints for GPU execution. The construction is provably optimal for its bilinear rank by the Alder--Strassen bound and can be realized as row-typed rectangular projections compatible with causal masking and KV-cached decoding. We provide an empirical test of this approach by training two approximately 110M-parameter decoder-only Transformer LMs from the same recipe and 12.3B-token budget, differing only in their feed-forward layer: one uses ordinary dense matrix multiplication and the other uses the associative-algebra product. Across four prompt domains, the algebraic model achieves a 6.2--7.8\% increase in end-to-end generation throughput, while obtaining lower scores on all three reported downstream metrics. We treat these results as a feasibility and trainability check for the proposed approach at small scale, leaving further investigation to future work.

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arXiv AI Papers

EAServe: Encode-Aware Disaggregated Serving for Multimodal Large Language Models

Disaggregating the two stages, Prefill and Decode, onto separate GPU pools is now a standard optimization for (text-only) LLM serving. However, multimodal LLMs (MLLMs), which add a third phase, Encode, pose new challenges for resource allocation. Encode turns images, video, or audio into embeddings that the language model can consume, yielding a three-stage Encode-Prefill-Decode (EPD) pipeline. Existing frameworks offer only partial answers: text-only PD systems lack Encode, while EPD frameworks expose it as a separate service without regulating downstream request flow. The pipeline also carries a structural resource imbalance: every request enters through Encode before downstream work can begin, yet per-request execution leaves the encode GPU severely underutilized even at high loads, starving the downstream Prefill and Decode workers. Addressing this, we reposition Encode as the control point of the EPD pipeline, exposing three tightly coupled dimensions: when work enters downstream, where prefill executes, and how the GPU is shared. We instantiate this in EAServe across two co-designed layers. Its runtime manages load-adaptive micro-batching, rate-controlled partial offload to a co-resident prefill worker, and dynamic SM partitioning for predictable co-location. The configuration layer, Hybrid Auto Selection (HAS), navigates the joint space of GPU allocation, encode batch size, and offload ratio by pruning unbalanced allocations with per-stage capacity profiling and refining the remainder through TPE-based Bayesian optimization. Evaluated on three MLLM architectures spanning image, video, and audio, EAServe delivers up to 4.3x and 1.7x higher goodput than NVIDIA Dynamo and vLLM, respectively, under identical SLO constraints, sustains more balanced and higher GPU utilization across the EPD pipeline, and reaches near-optimal configurations faster than baseline search methods.

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arXiv AI Papers

Muslim: A Deployed Arabic Voice AI Platform for Grounded Islamic Knowledge

We present Muslim, a production Arabic voice AI platform serving grounded, sourced Islamic knowledge to real users. Beyond a real-time voice pipeline (NeMo Arabic ASR, an OpenAI-compatible LLM endpoint, self-hosted TTS) and a deterministic multi-source retrieval layer routed across six Model Context Protocol servers, we report three things a research prototype typically lacks. First, a released family of fine-tuned Arabic Islamic model artifacts: an efficient tool-routing LLM (Muslim-6B-PRO, 5.94B parameters) and a Modern Standard Arabic TTS model (Fasih-TTS-V1) that ranks 5th of 17 overall and 2nd of 11 open-weight systems on the community-voted Arabic TTS Arena for MSA. Second, an account and metering layer - a free per-account turn allowance, capacity-aware refusal, and email verification deferred to the point it actually matters - that turns an open demo into an operable, abuse-resistant product. Third, a three-layer observability stack (liveness, error reporting, product analytics) built specifically around the system's characteristic failure mode: a GPU-bound agent host going silent while the web tier keeps serving normally. We report real, measured latency and accuracy figures (98.4% recitation-validation accuracy on 124 cases; end-to-end voice latency of 0.9-1.7s) and discuss the concrete engineering trade-offs and limitations of running an Islamic-knowledge voice product in production.

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arXiv AI Papers

Scaling Density Functional Theory with Gaussian Splatting

Density functional theory (DFT) strikes a practical balance between accuracy and computational cost in many problems of computational chemistry and materials science. However, many DFT calculations are limited by fixed atom-centered basis sets, which dictate how accuracy and cost scale with system size. We propose Gaussian Splatting for Density Functional Theory (GS-DFT), which represents molecular orbitals as a cloud of Gaussians whose positions, shapes, and mixing coefficients are optimized jointly by gradient descent to minimize the energy without training data. Conceptually, GS-DFT is 3D Gaussian splatting with the renderer replaced by quantum mechanics. We introduce two key solver components: adaptive density fitting with screening for efficient evaluation of two-electron integrals, and a regularized differentiable orthogonalization of the molecular orbitals. Empirically, the optimized basis reaches the accuracy of the largest conventional basis sets with a fraction of the parameters, converging systematically in energy, density, and nuclear forces. At equal parameter count, it captures the stretched-bond and anion physics that fixed bases only recover with specialized basis augmentation. The resulting solver exhibits quadratic peak memory scaling in the cloud size, allowing us to simulate systems of up to 2,742 atoms (10,406 electrons) without any modifications at triple-zeta scale using a single four-GPU node.

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arXiv AI Papers

Compress What You See, Not What You Say: Anchored Context Distillation for Latent-Observation Software Engineering Agents

Tool observations dominate the context of software-engineering agents, making long interaction histories costly to maintain. Existing context compression methods can discard information needed by later actions, while adapting agents to soft-token representations can compromise their original behavior. To reduce context while preserving action-critical information and agent behavior, we combine Latent Observations, Hard Actions (LOHA), a context layout that separates compressed history from text needed for exact reference, with Anchored Context Distillation (ACD), a training method that enables latent reading while constraining behavioral drift. LOHA compresses older tool observations into soft tokens while retaining the agent's own turns and the last K observations in text, providing compact access to historical information and exact access to recent content. To enable the agent to use this representation, ACD distills the base model's full-text predictions into the latent view while anchoring its behavior on plain-text inputs to the same base model. On SWE-bench Verified, K=3 reduces context per call by 43% for Qwen3-4B and 57% for SWE-Master-4B-RL, with resolve rates of 12.1% and 21.8% versus 14.5% and 27.5% for their uncompressed bases. A single-run recency sweep reaches 14.4% and 23.0% at K=8, with larger windows generally favoring task performance over compression. Under a 32K-token limit, Qwen3 with K=3 resolves 21.1% of a 199-instance subset versus 11.1% for the same adapted agent using full text. In concurrent single-GPU serving, it achieves 1.9 times that full-text agent's instance throughput.

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arXiv AI Papers

Benchmarking Attention for Tabular Foundation Models

Tabular in-context learners such as TabPFN, Mitra, or ConTextTab rely on alternating row and column attention over 2D sequences of latent embeddings. These attention patterns differ markedly from the one-dimensional case in language models: row attention involves longer sequences while column attention operates on much shorter ones, and the strided memory layout of tabular data makes producing contiguous tensors costly. Moreover, the hidden dimensions used in current models are small compared to recent language models. Yet efficient attention has been studied mostly for one-dimensional sequences, leaving the two-dimensional tabular setting unexplored. To this end, we create a reproducible benchmarking setup and study the unique characteristics of tabular attention across several backends -- Torch SDPA (efficient and cuDNN), FlashAttention-2/3/4, and the inference-only backends vLLM and SageAttention -- measuring forward and backward throughput across realistic tabular shapes on three GPU generations (A100, H100, B200). We find that the optimal backend choice differs between column and row attention and varies across hardware as well as model specifics: While the FlashAttention implementations tailored for each GPU generation perform overall best, they are at times outperformed by CuDNN in the case of column attention at longer sequences with cross-over points depending on the head dimension. Among inference-only backends, SageAttention performs well for row attention and large sequences beyond 16\,k rows. Our reproducible benchmark lays the foundation for future improvements to table-native attention. The self-contained benchmarking and evaluation code is openly available at: https://github.com/SAP-samples/tabular-attention-benchmark

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arXiv AI Papers

MA-WAM: Multi-Agent World-Action Model for Test-Time Planning

Multi-agent cooperative tasks require different agents to execute a joint action simultaneously, and each agent's action affects both the observations and responses of the other agents. Hence, a world model is needed to predict the team return resulting from the joint actions of all agents. A naive extension directly applies a single-agent world model to each agent's action when predicting the team return step by step. However, such an extension fails to capture the dependencies among the simultaneous actions of multiple agents. We propose Multi-Agent World-Action Model (MA-WAM), a test-time planning framework that enables a frozen multi-agent flow policy to evaluate futures of candidate joint actions. To our knowledge, MA-WAM is the first test-time world-model planner for multi-agent flow policies. MA-WAM predicts the consequences of each joint action according to cross-agent dependencies and enables efficient candidate scoring. Across 30 offline multi-agent reinforcement learning (MARL) settings on MAMuJoCo, SMAC, and MPE, MA-WAM achieves mean relative gains of 22.0% over direct execution and 25.6% over uniform action selection. Under the standard evaluation protocol on an A100 GPU, MA-WAM adds 12.1 ms, accounting for 2.5% of the measured generation-and-scoring time.

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arXiv AI Papers

TrackEverything: Long Horizon Dense Tracking via De-Duplicating 3D Scene Representations

Existing point tracking models face a fundamental tradeoff: they can either track a sparse set of query points over long horizons, or track all points across only short clips. We introduce TrackEverything, a 3D point tracker that breaks this trade-off by representing videos as persistent 3D scene tracks in world coordinates. Grounded in the insight that videos are 2D projections of an underlying 3D world, TrackEverything decouples model complexity from video duration, allowing it to scale with unique physical scene geometry instead. Our approach introduces three key innovations. First, we employ a voxelization-based de-duplication mechanism at sliding-window boundaries to merge co-located tracks, preventing repeated observations of the same surface from redundantly accumulating. Second, we decompose tracking into an endpoint refiner that predicts each point's destination and static-versus-dynamic classification, followed by a lightweight trajectory refiner that decodes dense trajectories exclusively for dynamic points. Third, we propose 3D WAFT, replacing memory-prohibitive 4D correlation volumes with efficient feature sampling in the scene cloud. To the best of our knowledge, TrackEverything is the first 3D tracker capable of tracking all visible points across videos exceeding 1000 frames within 40 GB of GPU memory. On TAPVid-3D, TrackEverything outperforms all open-source all-frame dense 3D trackers by more than 20% APD on short clips, while remaining competitive with state-of-the-art sparse trackers on long sequences, despite tracking far more points.

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