RadixArk/Qwen3.8-Flash-Next-NVFP4
New image-text-to-text model. Tags: Model Optimizer, qwen4_exp, ModelOpt, Qwen3.8, quantized, FP4, fp4, sglang
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New image-text-to-text model. Tags: Model Optimizer, qwen4_exp, ModelOpt, Qwen3.8, quantized, FP4, fp4, sglang
New text-generation model. Tags: glm5_next, image-text-to-text, abliterated, glm, glm5, glm-5.3-flash, uncensored, ai-red-team
Attributing an artwork to an artist has traditionally relied on detailed visual observations and descriptions, known as stylistic analysis in art history. By contrast, current artificial intelligence (AI) models used in the field offer only unexplained probabilistic classifications. To bridge this methodological gap, we present an AI framework that automates stylistic analysis of paintings, providing a foundation for enhancing evidence collection, discovery, and verification. By training a vision transformer (ViT) on a large corpus of paintings with metadata, our system encodes this art history-specific data as embeddings. These representations are factorized via sparse dictionary learning into a shared set of features that recur across the training set. A large language model (LLM) then interprets each feature by retrieving associated artworks and their accompanying curator-written texts, and synthesizes them into descriptions that reflect their stylistic attributes. Finally, an autonomous coordinator LLM applies a reasoning-and-action (ReAct) framework to weight, test, and refine these features into cohesive descriptions of an artwork, or comparisons of artworks. This approach converts detailed visual features into descriptive terms, addressing a key challenge in art history. It thus connects the use of images as data with the semantic concerns of humanists, establishing vision-based computational art history as an area for future growth.
Long-horizon story-driven video generation requires a production agent to coordinate narrative decomposition, state tracking, shot design, prompt construction, rendering, and revision across interdependent scenes. Existing adaptive video systems primarily refine requests or reusable skills, leaving recurring production failures disconnected from persistent, stage-targeted improvements across stories. We introduce CineForge, a self-evolving video-production agent framework that couples CineForge-Produce for video generation with CineForge-Evolve for cross-story policy evolution. CineForge-Produce organizes each source story into typed narrative, character, spatial, and cinematic states, uses them to coordinate asset and clip generation, and records the process as a canonical production trajectory. CineForge-Evolve applies Case-to-Pattern-to-Policy Evolution (CPPE) to review trajectory evidence, consolidate recurrent findings into bounded stage-local patches, and deploy validated updates through structural replay and confidence-controlled paired evaluation. To measure complete story realization, we introduce CineScope, which combines a 100-script CineScope-Data suite with a human-aligned, multiscale CineScope-Metric spanning causal state, directorial orchestration, pacing and resource allocation, and character arc. Across CineScope-Data and two public benchmarks, the evolved CineForge policy improves CineScope-Metric from 4.024 to 4.380, outperforms three long-video baselines with consistent gains under ScriptAgent, and reduces review LLM calls by 37.0% on new stories. These results establish production trajectories as actionable experience for video agents that improve cumulatively across long-form storytelling tasks.
We present the first systematic study of the resilience of text-to-video (T2V) diffusion models under random hardware-level faults. While T2V models are widely used for automated video generation due to their ability to produce high-quality, temporally coherent, and realistic videos, their iterative denoising process and spatiotemporal dependencies introduce unique failure modes. We perform an extensive fault-injection study covering both computational and memory faults across three T2V models and a representative benchmark. Our results show that (1) a single fault can degrade overall performance by up to 3.7\%, with semantic correctness more affected than perceptual quality; (2) memory faults are more damaging than computational faults, high-order exponent bits are particularly vulnerable, and the widely-used bfloat16 is more susceptible than alternative formats; and (3) 7-28\% of faults cause visible artifacts, including semantic changes such as added objects, suggesting that single faults are sufficient to alter output semantics. Our findings reveal reliability risks in deployed T2V systems and motivate further research on improving fault resilience. Code: {https://github.com/ztcoalson/T2V-Resilience}{https://github.com/ztcoalson/T2V-Resilience}.
Text-to-image (T2I) safety guardrails fail to generalize equitably to non-standard dialects. Evaluating 23,080 paired prompts across five English dialects, we formalize this failure as the dialect penalty, where filters trigger based on linguistic surface features rather than semantic intent. Text-level filters fail in opposing directions: NSFW-T over-flags benign dialect prompts and LatentGuard over-flags toxic ones (bias gaps up to +28.29 pp), while the OpenAI Moderation API under-detects them. A controlled typo ablation confirms this penalty originates from flagging dialectal features, not generic out-of-distribution sensitivity. The pixel-level generator is largely dialect-agnostic; the penalty enters at text processing and cascades unevenly to post-hoc guardrails. We show this bias tracks training data imbalance and is mitigable via group-balanced retraining, with an ablation attributing the gain to balanced exposure rather than to the worst-group objective of GroupDRO (group distributionally robust optimization). Current pipelines systematically fail dialect speakers, an equity failure masked by mean accuracy benchmarks. Our official code and dataset are publicly available at https://github.com/minguinho26/dialect-penalty-t2i. Content Warning: This paper contains offensive, toxic, or disturbing text prompts and generated images.
Geospatial foundation models such as the AlphaEarth Foundation produce compact and globally consistent representations of the Earth's surface that transfer effectively to a wide range of downstream tasks. However, because these models are trained primarily on Earth-observation imagery, their embeddings mainly capture physical and spectral characteristics while encoding human activity and urban function only weakly. To address this limitation, we propose BEACON, a tri-modal contrastive learning framework that aligns three complementary views of urban space: physical representations from AE embeddings, semantic representations from point-of-interest (POI) text, and human behavioral representations from hourly POI visitation, while keeping the deployed representation image-only. Using the Houston Metropolitan Area as a case study area, we evaluated the performance of the BEACON framework on nine downstream tasks, including seven regression and two classification tasks against six baselines (raw coordinates, Space2Vec, SatCLIP, TESSERA, Clay and AlphaEarth), using frozen linear and MLP probes over five seeds. Under a linear probe, BEACON improves relative R^2 over AlphaEarth by up to 43% for obesity prevalence, 34% for poor mental health, and 22% for median household income, while remaining competitive in the prediction of physical and environmental variables. These findings highlight the value of augmenting geospatial foundation models with semantic and behavioral signals, extending their applicability from physical Earth observation to human-centered urban analytics.
Text-to-spatial audio generation, such as text-to-First-Order Ambisonics (FOA), provides a convenient way to create spatial audio for billion-dollar gaming and film industries. However, existing text-to-FOA methods are largely data-driven and may produce audio that violates acoustic relations between source direction and distance. They also separate descriptive and parametric control, forcing users to trade usability for precision. In this paper, we present PhysWave, a physics-guided latent diffusion model for controllable text-to-FOA generation. PhysWave unifies natural-language and trajectory control through a shared waypoint-caption representation, and augments diffusion training with two differentiable acoustic priors: spherical-harmonic direction consistency and inverse-square distance consistency. To support dynamic spatial generation, we further construct a 300K-clip FOA dataset with diverse sound categories and source trajectories. Extensive results show that the proposed priors help PhysWave generate spatially consistent FOA audio while maintaining competitive audio quality. Further analyses show that these physics priors improve spatial consistency during training and can also be used as inference-time guidance for training-free spatial refinement.
Machine unlearning enables deep neural networks to selectively remove the influence of specific data in response to privacy and regulatory requirements. While prior work largely studies single-shot unlearning, real-world systems must accommodate continual unlearning, where multiple unlearning requests occur sequentially over time. In this work, we identify a fundamental limitation of this setting: plasticity collapse, a progressive breakdown in a model's ability to effectively forget. Through theoretical analysis of continual unlearning dynamics, we show that continual unlearning operations accumulate geometric constraints in parameter space, leading to saturated subspaces that restrict future updates. This structural effect induces two distinct failure modes: (1) Forward failure -- diminishing forgetting quality for subsequent tasks, and (2) Backward failure -- spontaneous re-memorization of previously forgotten information. Extensive experiments across multiple architectures, datasets, and methods in image classification confirm that plasticity collapse is not an artifact of specific implementations, but a pervasive phenomenon inherent to continual unlearning. Our findings reveal a critical barrier to the long-term reliability of machine unlearning systems and motivate the development of plasticity-preserving unlearning algorithms. Our code is available at https://github.com/TIML-Group/Continual-Machine-Unlearning-Plasticity-Collapse
New text-to-video model. Tags: minimax-h3, comfyui, comfyui-custom-node, video-generation, synchronized-audio, long-form-video, text-to-video, en
Aerial object detection is increasingly deployed in real-world applications, but models remain vulnerable to physical, universal adversarial patches that cause them to miss objects. Furthermore, defenders face the practical constraint of training data scarcity: aerial imagery is costly to collect and label, so a deployment site typically yields hundreds of images rather than the tens of thousands that adversarial robustness benchmarks assume. To tackle model vulnerability and training data scarcity, we propose Adversarial Robustness with Manifold-Oriented Training (ARMOR), a novel defense that realizes the core insights of on-manifold adversarial training (OMAT) in low-data regimes. ARMOR builds on the insight of OMAT to model the data manifold - the compact structure capturing the data's relevant features - to learn and robustify these features during training. While OMAT relies on the data-intensive operations of training large generative models and adversarial training to achieve this, ARMOR adopts a data-efficient approach that reuses labels the detection task already supplies: ARMOR (i) masks image backgrounds to retain object-relevant features, and (ii) injects randomized patches on objects to improve feature robustness. Our low-data experiments with physically-realizable adversarial patches evaluate both query-free transfer attacks and defense-aware attacks. ARMOR maintains strong clean performance of over 0.90 model confidence, while improving adversarial robustness by up to 0.32 in model confidence over state-of-the-art defenses. Physical experiments with printed patches confirm that these gains survive deployment. Overall, ARMOR translates insights from manifold-based training to defend object detectors amidst training data scarcity.
Diffusion models are increasingly used not only for sampling from learned data distributions, but also for generating samples that optimize task-specific objectives. A common approach is to guide the reverse diffusion process using gradients of an external objective. However, when the data distribution is supported on a structured feasible set, such as a manifold or a constraint set, gradient guidance can move samples away from the learned data geometry. In this paper, we study a simple projected-gradient-guided diffusion update based on the observation that the Stein denoising operator can act as an approximate projection onto the data geometry. The proposed update incorporates the objective gradient inside the denoising step, yielding an inference-time method that uses only a pretrained denoiser and gradient evaluations. We analyze this update as an inexact projected-gradient method for constrained optimization over learned feasible geometries. Our theory covers three settings: linear manifolds, compact convex feasible sets, and compact Riemannian submanifolds. In all these settings, we prove descent and finite-time convergence guarantees. Numerical experiments support the theoretical interpretation and illustrate how the proposed update balances objective descent with preservation of the learned geometry.
New image-text-to-text model. Tags: qwen3_5, image-text-to-text, heretic, uncensored, finetune, Cold Fusion, GAIN Training, Multi-stage tuning
New text-to-video model. Tags: fastvideo, diffusers, text-to-video, video, audio, text-to-audio-video, distillation, dmd2
New image-text-to-text model. Tags: gguf, abliterated, uncensored, qwen, qwen3.8, qwen4, flash-next, moe
Recent generative approaches to geometry estimation adapt pretrained image diffusion models and treat the task as image-conditioned generation. Leveraging off-the-shelf image diffusion models, they either (i) train task-specific geometry models (for depth and surface normal estimation) independently, losing the opportunity of exploring the intrinsic correlation of these geometric targets, or (ii) jointly fine-tune modified image diffusion backbones (e.g., altered self-attention), which typically demands substantial labeled data. To overcome these limitations in a principled fashion, we repurpose pretrained video generative models as a unified and data-efficient framework for geometry estimation, formulated innovatively as a next-frames prediction task. Our method, GeoNeXt, inherits naturally structured knowledge and richer priors from the video model, while further adapting them for joint modeling of images and geometry targets (image <-> geometry), enabling more data efficient and effective learning of geometry. Extensive experiments validate our method for zero-shot monocular depth and surface normal estimation across diverse datasets, outperforming both previous task-specific and unified generative competitors while using substantially less training data. Notably, our method rivals discriminative state-of-the-art approaches trained on over 100x more data and even standouts on several benchmarks.