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arXiv AI Papers

Continual Learning Exam: Benchmarking Long-Horizon RSI and Experiential Learning in LLM Agents

Continual learning is the ability of LLM agents to improve over time by acquiring, refining, and applying knowledge from experience while retaining useful prior knowledge. It is essential for agents learning over long time horizons, yet current evaluations largely assess individual task performance rather than improvement through accumulated experience. We introduce Continual Learning Exam (CLE), a large-scale benchmark developed by 50+ domain experts to measure experience-driven improvement in realistic professional workflows. CLE comprises 120 human-authored tasks, each organised as a five-level ladder, yielding 600 levels spanning 89 professional roles across 12 occupational domains. Agents must pass each level to unlock the next, with later levels building on experience accumulated during earlier assignments. An evaluation agent assesses each submission against human-authored rubrics. We compare a single-submission setting with one that provides diagnostic feedback after failure and allows one revision. Across 17 harness-model configurations using frontier LLMs, feedback and revision yield a median completion gain of 5.3 percentage points. Yet the best-performing system clears only 47.7% of levels and completes all five levels in just 23.3% of tasks, highlighting the difficulty of sustained learning from experience for existing frontier LLMs. As such, the dataset can also be used to post-train LLMs to strengthen their continual learning capabilities.

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arXiv AI Papers

OS-Wizard: Scaling Computer-Using Agents to Specialized Software via Knowledge-Guided Exploration

Computer-using agents are increasingly capable of performing complex tasks in the digital world. However, high-quality interaction trajectories remain scarce for specialized desktop applications, where limited application knowledge, cumbersome GUI workflows, and incomplete exploration hinder automated collection. We introduce OS-Wizard, an automated trajectory collection framework. It combines tutorial-guided exploration with a hybrid GUI--Code action space, providing application-specific knowledge and simplifying GUI workflows through direct execution of application-native commands. The framework also checkpoints and revisits pivotal states during tree exploration to explore alternative workflows, complementing linear rollouts for broader coverage. We collect 10.9K trajectories comprising 54.9K state--action samples. Fine-tuning open-source base models on this corpus yields a best-performing model that improves performance on a benchmark of specialized desktop workflows by 58.2 percentage points to 64.1\%, surpassing reported human performance of 59.8\% and establishing a new state of the art. The fine-tuned model also improves performance on general desktop workflows using GUI actions only, suggesting that the collected supervision benefits general desktop tasks as well. Comparative experiments and ablations demonstrate the efficiency of trajectory collection and the importance of code actions.

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arXiv AI Papers

When Personas Become Harmful: Guiding LLMs with Global Citizenship Values Alignment

LLMs are increasingly being used by users from diverse demographics with pluralistic values and distinct backgrounds. Maintaining safety while respecting value-laden personas is uniquely challenging because persona-conditioned requests are often not overtly malicious, unlike those in existing safety benchmarks. Alignment methods aimed at adversarial requests therefore may miss the harm that emerges from persona use, leaving models to either refuse legitimate value expression or blindly follow unsafe personas. We construct a dataset of 11k controversial topics paired with value-based personas mapping to value dimensions from the Schwartz Value Survey. Through an agentic pipeline that iteratively refines the topic and persona, we surface and collect harmful responses from well-aligned commercial LLMs with a more than 47% success rate. We use UNESCO's global citizenship principles as a minimal common ground for distinguishing valid value expressions from harmful behaviors, and introduce a controllable alignment model that lets users balance persona adherence and safety at inference time. The resulting model is safer and more persona-adherent than baselines on most samples.

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arXiv AI Papers

FlashScript: Compiling Recurring Agent Workflows into Reusable Neuro-Symbolic Programs

Many agent tasks recur with new data or small changes, yet agents regenerate their reasoning and actions on each run, producing different results. Distilling a prior run into a skill helps the agent avoid earlier mistakes, but it still re-runs the full process each time, so runs can vary and incur that cost. We compile a successful agent run into a reusable neuro-symbolic program (NSP) with a set of guidelines we call FlashScript. Actions and data transformations become code, instance-specific values become parameters, and decisions that need model judgment become LLM calls. We identify three layers where these calls belong and three techniques that replace most of them with code. The compilation does not remove nondeterminism; it localizes it, so the deterministic program and its neural calls can be reviewed and tested separately. Across 120 WorkBench analytics tasks with Claude Haiku 4.5, the NSPs were correct and made identical tool calls on every run, using about 70 times fewer input tokens and a third of the runtime of a skill-guided agent whose runs were inconsistent. In a composite version of the tasks, the skill-guided agent's accuracy fell to 23%, and its output inconsistency increased, while the NSPs remained correct and identical across all runs. The NSPs successfully generalized to all 108 unseen instances of the same templates. Our findings suggest that NSPs from agent trajectories can be considered cumulative software assets for end-users to test, maintain, and reuse in their recurring workflows.

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arXiv AI Papers

ReGE: Stronger Agents through Experience Synthesis

Repeated attempts at interactive tasks uncover facts, useful operations, and failures that can inform subsequent execution. We introduce ReGE, a framework for turning this recorded experience into guidance for a fresh attempt. Its main implementation, ReGE-Syn, uses a single coach call to jointly synthesize bounded execution records and available artifacts into self-contained guidance, connecting task-specific findings with proposed actions and relevant pitfalls. A student starts from the task's initial environment state and adapts this guidance to current observations. Source generation, synthesis, and student execution use the same base model, without parameter updates or a stronger teacher. Across four benchmarks, ReGE improves accuracy by an average of 9.9 percentage points for GPT and 8.8 percentage points for Claude compared with unguided execution. On matched BrowseComp-Plus subsets, ReGE-Syn reduces guidance-construction tokens by 98.2\% on GPT and 95.5\% on Claude relative to adapted AggAgent, with observed success. Combined construction and execution tokens decrease by 15.7\% and 35.4\%, respectively, counting input plus output and excluding source generation. BrowseComp-Plus ablations further associate access to process information with fewer student steps and show that joint synthesis produces substantially shorter guidance than Direct history or Independent summaries, with observed success. These results demonstrate how agents can use their own recorded experience to improve subsequent task completion, and suggest a low-cost way to consolidate the execution records of parallel agent systems such as agent swarms.

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arXiv AI Papers

Numina Fuse: Interactive Autoformalization in Lean 4

Numina Fuse is an agent-native application for formalizing mathematics in Lean 4. Since Lean can compile while not representing its intended informal meaning, and agents now write Lean faster than people can read it, we built Fuse around human supervision of agent work. A user works with an AI orchestrator on a Lean project and supervises it through views of the blueprint, the dependency graph, and the Lean code, while the backend keeps the project's derived state and runs agents for hours without the user present. We describe the development of Fuse throughout 2026, as it moved from a prescribed pipeline of agents paced by human review to an orchestrator that dispatches specialists, provers, and parallel children on its own. We designed for this shift, keeping project state, tooling, and interface design separate from orchestration so that agents could take over more of the work as models improved. We report Fuse's use in a formalization of the three-dimensional Kakeya conjecture and a study of prover models. We close with lessons for the next generation of autoformalization systems. Fuse Desktop, an open-source local version, is available at https://github.com/project-numina/fuse-desktop.

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arXiv AI Papers

Software Engineering LLMs: Why We Need Them and How Software Engineering Helps Build Them

Software engineering (SE) expertise can shape how coding large language models (LLMs) are trained and which engineering capabilities they acquire. We examine this role through an industrial case study of capability-focused training for a 92B-parameter coding LLM serving more than 100,000 developers. We demonstrate how established SE knowledge can guide the selection of engineering capabilities, the construction of verifiable training data, and the evaluation of model improvements. To target repository-level refactoring, we developed RefactorForge, a pipeline that combines refactoring knowledge, established SE tools, and verification techniques to construct training data. Across 306 Python repositories, RefactorForge generated 5,704 executable tasks and retained 4,572 verified teacher trajectories totaling 72.51 million tokens. Incremental supervised fine-tuning on these trajectories, accounting for 0.46% of the preceding coding mixture's tokens, improved RefactorBench performance by 18.00 percentage points and SWE-Bench ProMax performance by 7.06 points. Under OpenCode, these improvements extended to SWE issue resolution, with gains of 4.97 points on SWE-Bench Verified and 1.23 points on SWE-Bench Pro. Improvements also persisted across other coding-agent harnesses, while greenfield repository generation showed mixed results. We report lessons from constructing capability-focused training data and evaluating its effects across engineering workloads. Building on this industrial experience, we propose a research agenda for expanding SE's role in transforming coding LLMs into SE LLMs: incorporating SE knowledge into model training, applying engineering methods to model development and maintenance, and systematically defining the engineering capabilities these models should acquire.

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arXiv AI Papers

Build, Don't Play: Self-Improving LLM Research Agents Develop a Hearthstone Battlegrounds AI That Rivals Top Players

Can LLM agents carry a hard real-world problem from raw data to a system that holds its own against people? We study this in Hearthstone Battlegrounds, an eight-player auto-battler with stochastic shops and battles, hidden information and nearly a thousand interacting cards. We present AutoTavern, a self-improving research system: specialised LLM research agents share a typed research memory, every claim passes verification gates, and live games close the loop, so the agents improve the simulator, opponents and policy and, from the same feedback, their own research process; a human sets goals and rules on ambiguous mechanics. In 20 days AutoTavern built TavernGym, the first faithful, full-content reproduction of the live game, and delivered 23 versions of TavernAgent, trained with PPO against opponents calibrated to real games. TavernAgent plays complete games on the live ladder by itself: its rating rose from 6,000 to about 15,000 and, on the public leaderboard's measure, its last 20 records average a placement of 1.60 with 80% first places, better than the server's ten highest-rated players on every statistic (2.34, 59%). TavernBench, 960 tasks in 40 scenarios, shows that the system the agents built is the strongest player: TavernAgent answers 91% of the play tasks against at most 63% for frontier LLMs, and decides in 0.03 s where they need up to 26 s; within the second a live turn allows, it keeps 90% and no LLM more than 26%. LLM agents build far better than they play. We will open-source TavernBench and TavernGym at https://github.com/MCG-NJU/AutoTavern.

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arXiv AI Papers

Approximate Universal Prediction under Interaction

Bayesian mixtures, and Solomonoff induction in particular, provide an idealized model of prediction learned by minimizing population log loss, and they underlie universal agents such as AIXI. An agent that plans with an approximation of such a predictor decides where that predictor is evaluated, and a planner can be drawn toward branches on which its model is optimistic. We study which approximation guarantees survive this feedback. For normalized finite-horizon causal mixtures, the transfer coefficient factors into a policy likelihood ratio and task evidence available before each prediction, so task rarity and action-branch rarity can compound. Within one fixed universal mixture, infinitely many computable environments admit excess prediction error of order κη\,2^{K(μ)}, where η is the training KL budget and κ measures policy coverage. This order is sharp, and for each target a computable predictor attains it at a suitable finite horizon, so computability alone does not remove the penalty. For bounded returns, value error is controlled by the probability of entering a poorly covered branch plus a square-root term in η. Both terms are necessary, and finite maximum coverage ratios are not required. Motivated by the mentor override of Golden Handcuffs, we derive margins for preserving deferral decisions and conditional KL budgets with an unavoidable inverse-history-probability penalty, and a counterexample separates agreement of deferral decisions from task-wise event avoidance. The guarantees apply to any predictor architecture that meets explicit population approximation and coverage conditions, which gives concrete targets for implementing idealized universal agents.

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arXiv AI Papers

SceneBloom: Agentic Indoor Environment Generation with Realistic and Diverse Layouts for Embodied Learning

Training generalizable embodied agents requires realistic, varied, and simulation-ready indoor environments. Language-guided methods support semantic planning and object-level reasoning, but precise spatial grounding remains difficult. Visual generative models offer rich priors over plausible arrangements, yet their outputs require geometric reasoning to become physically valid 3D scenes. We introduce SceneBloom, an agentic framework that combines visual layout sampling with contract-guided 3D compilation. A hierarchical sampler uses diffusion priors to generate furniture arrangements within functional zones. A compiler then uses relations extracted from each proposal to guide geometric fitting and local pose correction. Across five room types, SceneBloom attains the highest visual quality and physical stability among the compared methods and is the only method with no detected mesh collisions and out-of-bounds objects. Its layouts are also closer to the distribution of real rooms than those of all compared baselines. Object navigation policies trained in these realistic scenes achieve a higher success rate in held-out real scans than those trained on an equal number of real training scans. Code is available at https://github.com/Tinaliu0123/scenebloom.

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arXiv AI Papers

Measure Before You Train: Typed Decision Models vs. a Classical Baseline vs. a Generative LLM for Routing a Personal Multilingual Inbox

Personal email agents decide, for every message, what it is, whether it is urgent, whether to draft a reply, create a task, or ignore it. Their error rate is rarely measured: the stored labels were written by the system itself. We present Foyer, a self-hosted personal inbox agent in daily use, and a measurement protocol (stratified sampling, frozen snapshots, thread-grouped splits, pre-registered hypotheses, human labels in the agent's review loop) that yields ground truth before any training. On 739 real Italian/English emails labelled by the owner (231 unbiased, 500 adversarially sampled), we compare nine systems under thread-grouped cross-validation: the production keyword rules, a TF-IDF + logistic-regression baseline, local typed decision models (Tev1, Nimble), a hosted decision model (Nimble v4-max), and hosted generative LLMs (Qwen2.5-7B, Gemma 4 26B/31B). Four results. The production rules score 28% on message type against a 58% majority class: the field shown most prominently carried no information. With ~200 labels, logistic regression has the highest accuracy on every field (type 0.79, urgency 0.74, needs-reply 0.83, is-noise 0.90), though it never predicts the two rarest classes and is statistically tied with Gemma 4 on type; few-shot prompting does not close the gap. The sender's relationship (client, supplier, service) is recovered from other emails of the same contact with 98.6% accuracy where the contact has been seen, and is not inferable from a single message by any model: it belongs in the contact graph, not the prompt. Finally, accuracy is not the product metric: composed into actions, the most accurate system most often ignores emails needing action (18% vs 4% for the best LLM); a cost-chosen threshold on its noise probability halves that rate and makes it the cheapest system.

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arXiv AI Papers

Do "True" and "False" Add Up to One? Complement Consistency in LLM-Agent Opinion Simulations

In LLM-agent opinion simulations, each agent reports the probability that a claim is true after seeing its own previous probability and the probabilities reported by its neighbors, and that number becomes its state in the next round. If the number describes the agent's position rather than the sentence it was shown, then rewriting the claim as its complement and replacing every probability p with 1 - p should return the complementary answer, so the two reports should sum to one. We test this with three small open models: Qwen3-4B, Llama-3.2-3B and Gemma-3-4B. On 2,304 agent states taken from a running network simulation, Qwen's paired reports sum to 1.18 on average, and on 48 real fact-checking claims from AVeriTeC they again exceed one. A controlled benchmark of 24 worlds, each with exactly two possible outcomes, shows the same failure in all three models. The discrepancy is two to ten times larger than the change produced by a same-meaning paraphrase, and it persists under repeated sampling and across peer group sizes and report strengths. When the reports are fed back into two populations that start from complementary states, the populations do not remain mirror images: their divergence is positive after five rounds for every model. Averaging each answer with the complement of its paired answer restores consistency by construction and lowers Brier loss averaged over the two wordings, but at the final round it beats the better of the two original wordings for only one of the three models. A schedule-by-targeting experiment on the same model gives a small, stable interaction because such sweeps keep the claim wording fixed. Consistency under rewording therefore needs its own test before simulated probabilities are read as beliefs

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arXiv AI Papers

J-Comm: Jacobian-Guided Latent Communication between LLM Agents

Latent communication requires both an effective continuous reasoning process and an interface through which an external model can leverage its intermediate computation. We present J-Comm, a framework comprising two core components. First, a training-free Geometric Agreement for Latent Reasoning (GEAR) reweights token candidates over existing model embeddings, which monotonically optimizes geometric consensus among candidate tokens in embedding space at each step. Second, we introduce an H+J (Hidden-and-Jacobian) communication interface that gives the Receiver two complementary views of the Sender's reasoning. The H channel supplies continuous inputs derived from feedback distributions, while the J channel conveys intermediate-state cues in vocabulary-indexed Jacobian-lens coordinates. Intuitively, H provides inputs for the Receiver to reason from, while J offers additional guidance within its computation. The Receiver reconstructs these cues using its own dictionary and injects them into intermediate layers during prefill, enabling communication without sharing key-value caches or requiring identical model widths. In Qwen3-8B to Qwen3-4B communication, J-Comm achieves the highest mean score across seven benchmarks, including 94.80% on MATH500, 54.55% on GPQA-Diamond, 73.33% on AIME2024+2025, and 62.93% success on ALFWorld. Compared with TextMAS, it improves performance by 1.29-8.59 percentage points and reduces generated text tokens by 19.2-74.8%.

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arXiv AI Papers

Interpretable sparse fine-tuning with TopKLoRA enables faithful circuit discovery

Fine-tuning on datasets of unknown origin can create a backdoor in the trained model when the data includes poisoned examples. Difficult to localise and remove, backdoors can persist through safety training. While parameter-efficient fine-tuning methods capture the full parameter changes introduced during training, they are not easily interpretable. We present the full method of TopKLoRA, extending the preliminary proposal of Masiak et al. (2025), an interpretable-by-design LoRA variant in which only the k largest adapter latents are active at each token. Unlike SAEs, TopKLoRA is trained purely on downstream loss, where optimisation pressure incentivises learning functionally causal latents. We demonstrate this sparse LoRA adapter in a sleeper-agent backdoor case study where we create model organisms by fine-tuning gemma-2-2b, Qwen2.5-1.5B, and Qwen2.5-7B on a poisoned instruction-following dataset. For each organism, we identify and ablate a circuit that is both necessary and sufficient to implement the backdoor. Furthermore, our new fine-tuning method produces sparse circuits that are up to an order of magnitude smaller than a dense LoRA baseline, allowing surgical ablation of the malicious capability without sacrificing instruction-following performance. Finally, we propose a technique to construct model organisms with localised circuits using TopKLoRA latents and gradient-routing, which we use to validate the findings of our circuit search algorithm. We consider these findings as a step toward interpretable-by-design architectures that provide faithful units of analysis without compromising model performance. We share our code: https://github.com/interpretable-finetuning/TopKLoRA.

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