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arXiv AI Papers

CSF: Contextual Safety Filtering for Motion Generators

Text-conditioned motion generators produce trackable whole-body motion, but they have no notion of scene-dependent safety: the same action may target an object or a person. Existing safeguards either inspect the prompt, require labeled motion data, or enforce geometric constraints; therefore, they do not directly account for how scene context changes a motion's meaning. We introduce contextual safety filtering (CSF), a training-free filter that grounds natural-language safety rules in safe and unsafe reference trajectories produced by the generator. For each active rule, safe and unsafe reference trajectories define an affine safety value that a safe reference tracking CBF-QP enforces. Across four pretrained generators with different architectures, CSF activates the intended rules in all explicit and scene-triggered unsafe cases and reduces the danger-event rate by up to 90%, while preserving 88-100% of benign motions. We demonstrate the complete system on a real-world Unitree G1, where it successfully prevents unsafe motions in a variety of scenarios, including interactions with humans and objects.

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arXiv AI Papers

BrickBench: Evaluating Agentic Brick Design

We propose BrickBench, a benchmark for agentic text-conditioned LEGO-set design. Given a prompt, an agent is tasked with producing an assembly that not only satisfies semantic and design criteria, but that can also be physically built. To do so, it must select parts from a discrete library and reason jointly about local and global constraints. We score validity, alignment, and design across three settings that vary in scale and part availability. We provide BrickAgent, an environment for coding agents to construct, inspect, and validate their designs. We find that leading agents largely satisfy verifiable physical and semantic requirements, but fall short of human designs. We release our benchmark and environment at http://www.brickben.ch

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arXiv AI Papers

Ecology of AI Agents: Collaboration Creates a Population Threshold for Takeoff

AI agents can now conduct real-world cyberattacks, scale up capabilities with the number of agents, and collectively pursue misaligned goals to obtain rewards. Together, these factors raise the risk of a population explosion of misaligned agents: agents could compromise computers and secretly deploy additional agents, creating a self-reinforcing cycle where larger populations develop greater collective cyber capability and expand further. This raises a fundamental question: What determines whether a population of misaligned agents remains contained or takes off into this self-reinforcing cycle? This population-level problem is ecological safety: unlike individual-agent or multi-agent safety with a fixed population, it concerns the dynamics of the population itself. Here, we develop an ecological theory of AI-agent populations based on a population growth equation in which fitness (growth rate) depends on cybersecurity capability. We show that, without collaboration, the population takes off only when individual-agent capability exceeds a critical threshold. With collaboration, however, collective cybersecurity capability increases with population size. This creates a critical population threshold: below it, the population declines; above it, the population takes off, even though individual-agent capability has not changed. In ecology, this phenomenon is known as the strong Allee effect. Because red teaming a small group of agents cannot guarantee ecological safety in larger populations, our theory calls for ecological red teaming and population pacing: gradually deploying larger agent populations in controlled environments, while measuring how cyber capability scales with population size, and estimating the critical population size for takeoff. Capability gains may lower this threshold, requiring re-estimation for each new model generation.

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arXiv AI Papers

VioLA: Learning Generalist Humanoid Control Policies from Human Data

Teaching a humanoid to follow instructions with its whole body runs into two obstacles. Its action space is large and tightly coupled: legs, arms, and fingers must move together while the robot keeps its balance, which makes joint-level actions hard to learn. And humanoid demonstrations are scarce, so current humanoid generalist policies do not follow new instructions out of the box and are fine-tuned on teleoperated demonstrations of each task before deployment. Human demonstrations exist in far larger numbers, but a person's motion is not a robot command. We remove both obstacles by changing what the generalist policy predicts. We introduce VioLA, a generalist humanoid policy that predicts body and hand motion latents instead of joint commands. A pretrained body- and hand-controller execute these latents on the robot. Their corresponding motion encoders map human and robot motion into the same latent spaces. A human recording is therefore labeled in the policy's action space, and the training demonstration pool contains 140.6 million frames, 93.2% of them human. As a result, VioLA follows locomotion instructions on the real robot zero-shot, without task-specific fine-tuning, reaching 100% success where GR00T N1.7 and Ψ_0 reach 16.7% and 0%, respectively. It also reaches 88.6% manipulation success without task-specific fine-tuning. The same approach works across two VLA and one world-action model backbones. A generalist policy trained on human demonstrations alone performs locomotion tasks on the real robot zero-shot. Code and checkpoints will be released.

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arXiv AI Papers

FAITH: Feasibility-Aware Safety-Filtered RL for High-Dimensional Systems

Safe reinforcement learning commonly places safety and task performance in the same policy objective, where they can introduce competing updates. Safety filters separate them at action execution, but classical designs require an analytic safety function and dynamics model, and standard minimal-intervention filters are myopic to long-horizon task return because they minimize only instantaneous action deviation. Hard projections are also undefined when no safe action exists. We present FAITH, a feasibility-aware, model-free framework that approximates the optimal state-action safety value and amortizes minimal-intervention filtering with a feedforward network. The task policy optimizes the task return through the filtered dynamics, which recovers the feasible constrained problem without a competing safety term in the task-policy update. When no action satisfies the learned safety condition, the same filter approaches the action with minimum predicted peak harm. On a double integrator example and a Safety Gym environment, FAITH achieves the highest return among methods with no feasible-start violations and matches the lowest harm from infeasible starts. On a 29-DoF humanoid, it reaches a 99.95% safety rate while retaining 97% of the unfiltered return in Walking-Avoid, and obtains the highest measured safety rate in Push-Avoid by learning to sacrifice balancing and fall away from the protected region. The same policies are also demonstrated on a real-world Unitree G1 humanoid.

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arXiv AI Papers

A Unified Bellman Operator for Safety-Critical Reinforcement Learning

Reinforcement learning in safety-critical domains requires maximizing task performance while strictly adhering to safety constraints. Existing safe reinforcement learning paradigms typically force a trade-off: they either require a priori knowledge to provide strict safety guarantees (e.g., safety filters), or they enable joint learning but only satisfy safety constraints on average. In this work, we propose a novel Bellman operator that unifies performance and safety objectives into a joint value function. We show that temporal difference learning with the joint Bellman operator converges under a two-timescale stochastic approximation framework. On the fast timescale, the safety value of the learning joint policy is estimated, while the joint value is estimated on the slow timescale. Convergence is ensured by formulating the limiting dynamics as an occupation-averaged differential inclusion, and showing that it asymptotically converges to a set of limiting optimal safety-constrained task value functions. Theoretically, once converged, the resulting optimal policy maximizes task return while maintaining safety at all times. Empirical evaluations on continuous control tasks with neural approximations demonstrate stable convergence with near-zero safety violations at test time.

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arXiv AI Papers

Predicting Alignment Generalization with Value Representations

LLM developers post-train their models to exhibit prosocial values and behavioral traits, which are enumerated in an alignment target. However, while recent post-training developments have yielded models that score highly on alignment evaluations, training models on sets of narrow behaviors still influences their behavior across unseen contexts and environments in unexpected ways. In this paper, we establish the task of alignment generalization prediction, i.e., predicting how fine-tuning a model to follow a given value changes its behavior across a wide range of held-out values. We conduct a large-scale analysis of alignment generalization effects across 66 values found in modern alignment targets, and benchmark representational techniques on the alignment generalization prediction task. We find that representations based on model activations when applying values in context significantly outperform methods based on textual descriptions of the values. Specifically, the best activations-based methods achieve correlations of 0.45 with our generalization matrix, compared with 0.05 from description-based baselines. We then show the applicability of representations that predict alignment generalization toward downstream tasks by using them to measure how similar the values in a multi-value alignment target are, which we find is significantly correlated with model robustness. Finally, we show initial evidence towards a shared, model-independent value space, which we use to develop the first taxonomy of LLM values grounded in empirical generalization dynamics. Our work demonstrates the importance of studying value generalization in LLMs and its application toward the more empirical design and training of model behavior.

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arXiv AI Papers

Searching for "Harmful Refusal": A Psychometric Audit of an AI Safety Benchmark

Safety benchmarks typically report one overall score for a suite of datasets, each of which may target one or more safety-related attributes, so models with similar overall scores can have very different attribute profiles. Comparing models is more tractable at the level of individual attributes, yet it is often unclear whether even a single dataset's scores isolate any single attribute. One plausible candidate for such an attribute is harmful refusal, a model's tendency to refuse dangerous or policy-violating prompts. We examine whether it constitutes a single, measurable attribute in HELM Safety. Using a construct validity framework that stipulates that an attribute must exist before a test can measure it, we start with HELM Safety's four datasets that might plausibly target harmful refusal, but find that three are saturated. We subject the remaining dataset, HarmBench, to two psychometric tests to determine if a single attribute like harmful refusal could stand behind its score. First, multidimensional item response theory modeling strongly suggests that HarmBench does not measure a singular attribute. Second, a differential item functioning analysis finds items where models from different developers with the same refusal ability score differently. These flags largely disappear under scope-specific matching, a pattern consistent with aggregation effects but not sufficient to rule out domain-specific developer differences. Zooming out, HarmBench collapses distinct harm behaviors into one score, and the overall HELM safety aggregate further collapses HarmBench and scores from other datasets into a single top-line number. Any safety score that averages over datasets and items can hide saturation and conflate behaviors this way. We argue that a score should earn its single-attribute reading before models are compared with it.

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arXiv AI Papers

LeWAM: A JEPA World Action Model with Diffusion-Steering-Based MPC

World action models (WAMs) predict actions and future observations, typically from a reconstruction-based representation that carries noisy, redundant information which can complicate downstream predictions. We introduce LeWAM, a bidirectional transformer for forward, backward, inverse dynamics and policy prediction, on a decoder-free JEPA latent trained end-to-end through all four modes. We see the following benefits: 1) Alignment: linear probes read robot and object state from LeWAM's latent better than from a regular Le World Model (a forward-only JEPA world model), while the latent ignores visual distractors as well as LeWM does and far better than a reconstruction-based WAM. 2) Acting: Closed-loop evaluations of LeWAM match a regular flow-matching policy trained on the same encoder at matched size, while also providing a world model. 3) Planning: Sampling raw actions when planning with WAMs lets MPC exploit dynamics-model inaccuracies; planning in the noise space of the policy head instead improves the closed-loop performance of these WAMs.

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arXiv AI Papers

ViSkill: Reinforcing VLM Agents with Evolving Visual-Native Skills

Skill-augmented agents improve sample efficiency by distilling successful trajectories into reusable strategies. Yet most existing approaches remain text-centric, linearizing spatial layouts and action-state correspondences into language that loses critical geometric structure. Recent efforts have begun incorporating visual evidence, but construct and update skills separately from policy optimization, leaving their mutual improvement underexplored. We propose ViSkill, a visual-native skill learning framework that encodes successful interactions as composite visual skill cards directly accessible to VLM agents. Retrieved skills guide both inference and reward shaping, while successful trajectories are distilled back into the library, forming a closed feedback loop in which skill accumulation and policy improvement reinforce each other. An optional cold-start mechanism further accelerates early-stage learning. Evaluated on Sokoban, FrozenLake, and PrimitiveSkill, ViSkill achieves an overall success rate of 0.89, rising to 0.91 with cold-start initialization, outperforming all evaluated proprietary and open-source baselines while converging faster than standard PPO. Our code is available at https://github.com/ZJU-REAL/ViSkill.

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arXiv AI Papers

Learning Kilometer-Scale Weather Prediction with Global-Regional Alignment

Kilometer-scale regional weather forecasting is essential for local weather warnings and weather-sensitive decisions. Existing data-driven approaches often rely on numerical forecasts for large-scale guidance or require additional training of global forecasting components. Pretrained global weather models offer an efficient source of large-scale forecasts, motivating their reuse to guide high-resolution regional prediction. However, this coupling requires aligning global and regional representations across different grids and integrating global guidance with local interactions to advance regional states. We propose ScaleCast, a regional forecasting framework that addresses these challenges through Global-Regional Alignment. Its Global-Regional Conversion module aligns joint global and regional representations with regional locations, while the Global-Regional Alignment and Dynamics block combines aligned guidance with regional neighborhood interactions. Experiments using ERA5 global analyses on a 0.25-degree grid and CERRA regional reanalysis at 5.5 km spacing demonstrate improved regional forecasts across surface and upper-air variables, with a single trained model supporting multiple global forecast drivers (i.e., Pangu-Weather, GraphCast, and HRES) without specific retraining. Fine-tuning on HRRR at 3 km spacing further demonstrates the framework's adaptability to a different regional domain and spatial resolution. Windstorm case studies show improved cyclone positioning and core-pressure estimates, while comparisons with HadISD station observations show closer agreement with local temperature and humidity changes.

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arXiv AI Papers

GeoReform: Reflective Formalization Evolution for Multimodal Geometry Problem Solving

Multimodal large language models (MLLMs) often struggle to identify and use geometric relations in diagrams. Recent methods address this challenge by converting geometric entities, relations, and constraints into explicit textual representations for the model to reason over. However, effective formalization is highly non-trivial: on Geometry3K, structure injection fixes 28 errors but introduces 13 new ones among 200 examples. Redundant relations can distract the model, while ambiguous references to diagram elements can lead it to apply constraints incorrectly. This suggests that the key challenge is not merely extracting more geometric facts, but organizing them into representations that support downstream reasoning. To fully exploit the power of formalization, we further propose GeoReform, a reflective formalization evolution framework that treats formalization as an optimizable policy rather than a fixed parser output. GeoReform executes the full reasoning pipeline, collects failed rollouts, diagnoses defects in the current representation, and mutates the policy to better select, ground, group, and present geometric entities, relations, constraints, and targets. On Geometry3K, GeoReform improves Qwen3VL-2B accuracy from 42.0\% to 56.0\%. Extensive experiments and analyses across geometry reasoning benchmarks demonstrate that effective formalization is crucial for improving multimodal geometry reasoning.

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arXiv AI Papers

ARC: A Reasoning Recipe for Robot Foundation Models

The prevailing approach to improving robot foundation models (RFMs) relies on larger models, more robot demonstrations, and costly training at scale. We show that there exists an effective and efficient complementary approach: the right reasoning recipe can substantially improve the zero-shot task performance of existing state-of-the-art RFMs. We refer to this recipe as ARC. It consists of three key ingredients: a reasoning trace, a scalable automatic labeling pipeline, and a strategy for adapting pretrained RFMs to use these traces for control. First, we find that effective reasoning traces should be grounded in the robot's next action and explain its causal structure: why the action is appropriate and what effect it should produce. Second, we show that these traces can be generated automatically from existing demonstrations, enabling us to construct ARC-Trace-DROID from DROID without collecting new robot data. Third, we show how state-of-the-art VLAs such as π_{0.5} and WAMs such as Cosmos3-Nano-Policy can learn to use these traces for control, with fine-tuning and inference tailored to each model's architecture and capabilities. Using ARC, we obtain gains in zero-shot RFM performance that, to our knowledge, are unprecedented without additional robot demonstrations or foundation-scale training. The adapted models establish a new state of the art on RoboLab-120 and MolmoSpaces, with gains of up to 50 percentage points on RoboLab-Reasoning-50. On real robots, ARC improves π_{0.5}'s task success by 82.2 percentage points. Project website: https://arc-robot-reasoning.github.io/

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arXiv AI Papers

OnTrack: Real-Time Monitoring and Intervention in LLM Agent Trajectories via Streaming Structure-Aware Optimal Transport

Agents are deployed in applications from trip planners and stock trading to IT incident triage. In most cases, LLM agents work autonomously with minimal rule-based safeguarding, leading to cost and safety issues from irreversible actions. Recent works resolve this either by using a safeguard agent to monitor behavior or evaluating logs post-hoc. The first adds cost and latency to every step; the second delivers its verdict after the run, when tokens are burned and damage is done. To overcome this, we propose OnTrack, a streaming monitoring mechanism that compares an agent's steps and dependencies against recorded successful runs to alert users or block the agent in about a millisecond per step. We study this problem in three regimes of decreasing access: full reference access (historical runs and tool schemas), intermediate access (only tool schemas), and no prior knowledge (only step logs as generated). Expectation of OnTrack's monitoring capabilities reduces as data access drops, ranging from plan violation detection to identifying loops, stalls, and repeated tool calls. Finally, we evaluate OnTrack using SWE-bench trajectories. Based on the first 8 steps, our method ranks failing trajectories below succeeding ones better than content similarity approaches (+0.057 AUROC). With an abort policy, we save about 18% of compute that would be burned on failing runs, where 83% of interrupted runs were actually heading to failure (5 out of 6 aborts were correct).

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arXiv AI Papers

Which Skill to Distill? SGUID: Selecting a Compact Skill Bank for Model-Skill Co-Evolution

Skills, reusable procedural guidance added at inference, can substantially improve LLM downstream performance (Li et al., 2026). Prior work retrieves skills from a bank by semantic relevance, then uses them as inference-time patches or for model distillation. The individual utility of each skill, however, is largely neglected. We first show that, in on-policy distillation where skill-conditioned policies serve as teachers, fewer than 25% of retrieved skills provide useful distillation signals. We then propose SGUID, a method for selecting a compact subset of skills for distillation. SGUID retains a skill only if it consistently yields effective learning signals during training. The selected skills are then distilled to produce a better model. Our results show that not all skills are worth distilling. Across four models from the Olmo and Qwen families, distilling 6 selected skills matches or exceeds full-bank distillation in mean avg@12 on three of the four models, and on all four after a second round that distills 3 newly selected skills, while the full banks are up to 11x larger. Importantly, SGUID supports stable model-skill co-evolution: after a distillation round, a new candidate bank is curated from the updated model's rollouts, and SGUID selects which skills to internalize next. In the second round, this loop selects 3 new skills and improves Qwen3-8B from 64.3% to 66.3%. The selection step is essential for stability: on Qwen3-4B, naively updating the model with unfiltered skills degrades performance, including a 0.3 percentage point drop on HMMT25, whereas SGUID improves HMMT25 by 0.5 points after the first round and 1.1 points after the second. These results identify skill selection as the key mechanism for stable model-skill co-evolution.

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arXiv AI Papers

Closing the Horizon Gap in Policy Optimization for Adversarial MDPs

We consider policy optimization for online episodic tabular Markov decision processes (MDPs) with adversarial losses and bandit feedback. Policy optimization updates the policy locally at each state and avoids optimization over the occupancy-measure polytope, but its existing regret bounds are larger by a factor of the horizon H than those of occupancy-measure-based algorithms. We close this gap by using regularized Q-functions, which allow us to control the stability of the local updates jointly over all state-action pairs rather than separately at each state. The resulting algorithm attains high-probability regret bounds of O({HS(H+A)T}) for known transitions and O(HS{AT}) for unknown transitions, where S is the number of states, A the number of actions, and T the number of episodes. Both bounds improve the horizon dependence of existing policy optimization bounds, and the latter matches the best-known bound. We further extend the algorithm to adversarial linear-mixture MDPs and obtain the same improvement in the horizon dependence.

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arXiv AI Papers

Distilling Routed 3D Privilege for Spatial Reasoning in Vision-Language Models

Spatial reasoning remains a persistent weakness of vision-language models (VLMs), because RGB inputs do not directly provide geometric evidence. Existing remedies either inject 3D into the model at inference, paying architecture and latency costs, or train with outcome rewards that supervise only the final answer. Spatial errors originate in perception: a misjudged depth or direction can be corrected only by the scene's true geometry, which the 3D-scanned sources of spatial training corpora already provide. We propose GPD (Geometry-Privileged Distillation), which makes geometric evidence the privilege in on-policy self-distillation (OPSD). For each question, depth, semantic, and bird's-eye-view (BEV) cues are rendered as compact text and routed to the teacher alongside the reference answer; a privileged KL, applied only to incorrect trajectories, augments GRPO, and the deployed model remains RGB-only. On the 4B backbone, GPD achieves 57.1 on VSI-Bench and 37.6 average across MindCube, SPARBench, MMSI-Bench, and ViewSpatial, outperforming both GRPO and answer-privileged OPSD across spatial reasoning benchmarks. Ablations confirm the complementarity of 3D and answer privilege, the advantage of question-conditioned routing over full-context injection, and the benefit of restricting distillation to incorrect trajectories.

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arXiv AI Papers

Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition

Adversarial games have driven advances from heuristic search to reinforcement learning, yet learning and adapting strategies from limited samples remain challenging. AI agents offer an alternative by turning game experience into revisions of executable policies. Building on heuristic learning (HL), we formalize Adversarial Heuristic Learning (AHL), a paradigm that uses AI agents as learning engines to refine game policies and supporting software while keeping model weights fixed. We introduce AAArena, a benchmark comprising 12 authentic adversarial games and 1,920 archived human programs, with an evaluation protocol modeled on real-world game competitions. Agents interpret rules, choose opponents, analyze replays, and revise game agents to achieve their highest ranking within fixed match and evaluation budgets. We evaluate {completedmodels} model and harness configurations: Opus5.5 with Claude Code earns 6 gold medals, while no evaluated configuration tops the remaining 6 human ladders. Performance is generally weaker in games with more complex rule specifications. Further experiments show that opponent selection and dense feedback support policy improvement, and that agents learn from both on-policy replays of their own matches and off-policy replays of other players' matches. These results highlight HL's potential in adversarial games and identify persistent challenges in game understanding, strategy implementation, and long-horizon policy development.

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arXiv AI Papers

ContiLNN: Mitigating Slice Sampling Discontinuity with Liquid Neural Networks for Medical Image Restoration

Anatomical continuity provides complementary information for medical image restoration, but its use requires accounting for local anatomy and variations in slice sampling. We introduce ContiLNN, which augments two-dimensional restoration backbones with bidirectional closed-form continuous-time (Bi-CfC) modules for cross-slice modeling while retaining in-plane feature extraction. Slice-index intervals modulate gates determined by local features and hidden states, enabling propagation to respond to sampling variations without numerical ODE integration. Reference-guided consistency aligns first- and second-order cross-slice intensity differences to preserve anatomical variation, while distillation from a frozen backbone helps retain in-plane fidelity. Across five training seeds, ContiLNN improves mean PSNR over Restore-RWKV by 0.1907, 1.0176, and 1.2482 dB for CT denoising, MRI super-resolution, and reduced-count PET restoration, respectively, with lower RMSE in all three tasks. CT results are descriptive for one held-out patient. PET ablations support ordered propagation beyond additional pointwise capacity. Under contiguous training, Bi-CfC achieves higher fidelity than a Bi-GRU with similar parameter counts and arithmetic costs across all tested sampling conditions. Matched seven-slice profiling shows 52.8% lower latency and 57.0% lower peak GPU memory use than Bi-GRU. Mixed-gap training improves sparse and irregular-context performance for both operators, without a uniform ranking across metrics and contexts. Experiments with fewer training patients and a second backbone further support data efficiency and backbone compatibility.

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