Anuncio

SRExpert

Deja de saltar entre 6 herramientas de Kubernetes.

Monitoreo, alertas, seguridad, despliegues Helm y operaciones con IA en una sola plataforma.

Probar 30 días gratis

Tema

Código abierto

1634documentos

158últimos 7 días

arXiv AI Papers

WeightLoop: Weight-Space Programming with Experimental Feedback

Weight-space programming (WSP) shows that language models can reason about and rewrite neural network weights; recursive self-improvement (RSI) motivates feedback-driven improvement. Models guiding experiments receive concrete feedback: completed assays reveal prediction errors and inform what to test next. We introduce WeightLoop, a framework that turns experimental feedback into persistent updates to deployed predictors. GPT-6 Astra inspects a task specification and the model implementation, then writes a bounded, reusable parameter-editing program. As new measurements arrive, the program identifies prediction discrepancies, validates candidate edits using observed outcomes, and writes the selected changes back to the original model. The editor remains fixed while the predictor evolves, enabling repeated updates without further LLM calls or gradient retraining while preserving the original inference interface. In offline replay, targeted edits improve mean ranking utility in seven of eight endpoint-budget settings (all eight versus random edits) and mean final discovery across three sequential tasks. WeightLoop connects WSP with an RSI-inspired improvement loop, making experimental evidence a direct driver of model change and subsequent decisions.

en
arXiv AI Papers

Graph Neural Networks for Resource Allocation in Integrated Sensing and Communication

In vehicular integrated sensing and communication (ISAC) networks, each service-provider vehicle uses a limited power budget to serve multiple sensing targets and communication receivers. Maximizing the communication sum-rate subject to sensing signal-to-interference-plus-noise ratio (SINR) constraints is nonconvex, and iterative optimization is costly to rerun for every network layout. This paper proposes a graph neural network (GNN)-based power allocation algorithm, termed GNN-ISAC. Concretely, GNN-ISAC addresses the aforementioned problem by considering two distinct edge types in the graph representation, one capturing the inter-provider interference, the other representing the intra-provider power-budget sharing. GNN-ISAC is trained without labels using a sensing-penalized sum-rate loss. We also adapt the weighted mean-square error minimization (WMMSE) algorithm to this problem by introducing a sensing-power reservation step. Simulation results show that GNN-ISAC achieves communication sum-rates close to WMMSE with low sensing-link violation rates and much less computation. It also outperforms an existing heterogeneous GNN and a channel-blind baseline, and generalizes to larger networks without retraining.

en
arXiv AI Papers

Satisficing as competitive Bayesian weighting: a minimal model of goal-directed choice under an unattained target

Animals and humans often do not maximize; they act relative to goals (aspiration levels) that are frequently not yet met. How can a goal that is not (yet) realized organize choice? Deacon (2012) calls such absence-referenced organization ententional, and García-Valdecasas and Deacon (2024) argue that ends are best understood as constraints rather than as particular states. We examine this idea in a minimal formal setting: Risk-sensitive Satisficing (RS), a bandit learning rule that values each action by its share of past trials multiplied by its surplus or shortfall relative to an aspiration level. We show that RS can be rewritten as a Bayesian-like estimator, Attention Competitive Bayes (ACB), in which the aspiration level is the prior mean of every action and the finite budget of trials sets how strongly evidence can override it. Two consequences follow. First, actions that are no longer sampled are partially overridden by the goal rather than by past observations: their estimates relax toward the aspiration level without any data being discarded. This ``pseudo-forgetting'' distinguishes ACB from models with an explicit forgetting rate. Second, when the aspiration is unattainable, exploration does not settle; in Bernoulli bandit simulations, adjusting the aspiration level from evidence reduced regret (expected loss). ACB offers an analyzable model in which an unattained goal and a limited attentional resource jointly constrain behavior, and it yields testable predictions about how organisms revalue options they have abandoned.

en
arXiv AI Papers

Reweighting is not Harmless: Understanding the Role of Dataset Characteristics

Reweighting is a widely used pre-processing method for promoting discrimination-free model behavior by assigning different weights to data points during model training. While it is often credited with improving fairness, particularly by mitigating systematic underestimation for underrepresented groups, it can also introduce unintended harms under certain data conditions. Using controlled simulations that vary group size and baseline event prevalence, we show how reweighting can yield misleading improvements in fairness by reducing underestimation for one group while introducing it for another. Across 3,000 simulated datasets with event prevalence of 7-14%, reweighting improved parity in positive classification and false negative rates (FNR) between groups, but did so partly by decreasing positive classifications and increasing FNR for the group with higher baseline prevalence. These effects were most pronounced when that group was a minority: its FNR rose by 6 percentage points, approximately 82 additional missed cases per 10,000 group members, and roughly three-quarters of the improvement in FNR parity came from this increase rather than from gains for the other group. The pattern held across six classifiers, from logistic regression to neural networks, while overall accuracy was essentially unchanged, leaving the shift invisible in aggregate performance metrics. These findings mirror patterns reported in real-world applications and underscore the critical role of data characteristics in shaping the impact of this fairness intervention. While reweighting may create desirable outcomes in some applications, practitioners should critically evaluate it relative to their problem area and goals. Specifically, when the goal is to reduce underestimation in one group without introducing underestimation in another, reweighting may not be the appropriate approach.

en
arXiv AI Papers

Using Transformers for Teaching and Learning via Symbolic Distillation of Neural A-life Agents

Neural networks controlling behavior of A-life agents can evolve over multiple generations. While effective in making the agents survive, such networks are generally opaque to a human observer. Furthermore, the neural weights cannot be transferred between agents with different neural architectures. Distilling such neural networks into compact symbolic policies can help humans understand agent behavior in A-life. Additionally, it allows the agents to share their knowledge in a compact fashion, improving population-level learning. Distilling a neural policy into a symbolic policy is typically performed by searching the space of symbolic policies to find one that approximates the neural policy. However, even with a domain-specific language the space of policies can be large, necessitating incomplete stochastic search such as genetic algorithms. Yet the distillation remains computationally expensive. We propose to instead use a transformer pre-trained on readily available random percept-action data. Doing so speeds up distillation substantially. We derive the transformer architecture via a neural architecture search. Empirical results compare different distillation methods and the influence of the symbolic space on A-life population dynamics through self-reflection and teaching and learning.

en
arXiv AI Papers

Loopback Transformer: Towards a Unified View of Residual Looped Transformers

Looped Transformers reduce parameter count by repeatedly applying shared blocks, but parameter sharing alone does not determine how the results of repeated computation are reused. We take the depth-memory view of residual connections and analyze which representation is stored after each block application and how later reads weight it. A full block output contains both its input and its new update, so weighting that output also reweights the history already carried by the input. Reading individual updates instead, with the shared stack's input kept on a separate path, gives separate controls over input strength, total update weight, and allocation across updates. The Loopback Transformer implements these controls: geometric decay sets the total update weight and supplies a recency prior, and attention learns how to allocate that weight. On ClimbMix, Loopback reaches lower validation loss than standard Transformer baselines with 40-75% of their Transformer parameters (excluding token embeddings and the output head) at reference scales from 191M to 3B, with training tokens and executed depth matched. It also has higher mean accuracy over thirteen downstream tasks at 1.4B and 3B. At 191M, 374M, and 778M, it has the lowest validation loss and the highest thirteen-task mean among the standard Transformer and seven looped residual designs.

en
arXiv AI Papers

FlowReconBench: Accuracy, calibration and cost of learned and classical flow reconstruction from sparse sensors

Reconstructing full flow fields from sparse sensors requires prior assumptions about unmeasured regions and physical variables. Yet it remains unclear when learned models outperform classical estimators and which aspects of their predictions can be trusted. FlowReconBench evaluates ten learned and five classical methods on three regimes: a laminar cylinder wake across Reynolds numbers, two-dimensional Kolmogorov turbulence and a large-scale three-dimensional (3D) isotropic turbulence. Methods share leakage-controlled splits and sensor draws and are scored on per-channel error, ensemble spread, calibration, spectra and cost. The leading method changes for each regime. Classical methods perform strongly in low-order and dense-sensing regimes. On the cylinder wake, linear stochastic estimation and gappy proper orthogonal decomposition lead, including for unobserved pressure. In 3D, inverse-distance weighting matches the best learned methods on observed channels. Data-driven methods become superior at decreasing sensor density or poor sensor observability. On Kolmogorov flow, continuous ranked probability score and error yield different method rankings: generative models offer broader but underdispersed ensembles, while deterministic models prioritize pointwise error. Generative models balance this tradeoff through their sampler budget, with a larger budget improving ensemble quality at higher computational cost. In 3D, scaling tests demonstrate that queryable methods are flat in memory, while full-grid construction methods run out of memory. Observing only 2 of 4 fields leaves the problem kinematically underconstrained, yet a latent model can reproduce structural similarities to the ground truth.

en

Use decision models with Amazon Bedrock AgentCore Evaluations

Some agent-evaluation questions are narrow and repeatable, and decision models answer exactly that kind of question. This post shows how to connect two decision models, Jev and Strands Decider, to Amazon Bedrock AgentCore Evaluations through code-based evaluators, and how to validate a decision-model check before you gate a release on it.

en
arXiv AI Papers

Dull, Dirty, Dangerous? Working Conditions and the Limits of Occupational AI Exposure

Automation is often justified as relief from dull, dirty, and dangerous work. I examine how these conditions relate to occupational AI exposure using 21 O*NET items across 754 US occupations. Higher exposure is associated with lower condition scores under a large language model (LLM) measure and AI Occupational Exposure (AIOE), with equal occupation weights and employment weights. Adjustment for physical demands, required education, training and experience, and wages reduces the composite association. The adjusted confidence intervals include zero for LLM exposure and remain below zero for AIOE. Separating repetition from restricted discretion also changes what the combined Dull score conveys. These comparisons show how item groupings and occupational characteristics shape the interpretation of exposure estimates. Occupational profiles offer a starting point for selecting contrasting research settings. Establishing desired automation or realized relief requires evidence about workers' preferences and specific interventions.

en
arXiv AI Papers

Adaptive Multi Mode: Budget-Aware Routing of Optimizers By Online Landscape Probes

The best classical optimizer for a continuous black-box problem depends on its budget and landscape. Existing routers decide from the dimension and budget, past improvement or features fitted to one benchmark, and few test an optimizer's implicit assumptions online. AMM (Adaptive Multi Mode) routes a known budget among quasi-Newton, trust-region, coordinate, multistart and evolution-strategy optimization engines with online probes of curvature, plateaus, separability, kinks, basins and fractal structure. Each probe has a default, a dimension-by-budget validity range and a cost charged to the budget. In its pre-registered development loop on bbob, 32 of 36 predictions held over the last 16 confirmations. AMM was then tested once on held-out bbob instances 101-110 (D=2-40, 10*D-1000*D) against up to seven competitors. It has the highest target share in 382 of 600 function-dimension-budget cells (236 outright, 146 tied) and, by a descriptive posterior rule, is credibly behind in 35, mostly at 10*D and 30*D. At every budget it also leads the controls built from its own engines (the best engine alone, the best engine per dimension and budget, and a greedy schedule), narrowly at 10*D and 30*D, and nevergrad's NgIohTuned. In pre-registered runs its lead over IPOP-CMA-ES holds under affine and box transformations, on box-constrained bbob and, pooled, on rotated f2-f4, but rotating the separable f3 and f4 removes most of the lead there. On held-out MA-BBOB its final share at 2000*D is level with IPOP-CMA-ES's and its anytime area lower. We published AMM as an open-source Python package (pip install amm-optimizer; https://github.com/BjBodner/amm-optimizer).

en
arXiv AI Papers

On Turn-Level Best-of-N Sampling for Scaling LLM Agents

In this work, we evaluate a simple inference-time scaling approach based on turn-level best-of-N sampling () for large language model (LLM) agents on complex, long-horizon tasks. We instantiate this using a generator-selector framework with two LLMs; at each turn, a generator model generates N candidate actions and a selector model selects one of them, which is then executed in the environment. This paper is closely related to the work of {zainullina2025guided} who used critic models for guided search at inference time. Different from their work, we evaluate if off-the-shelf, open-weight LLMs can be effective at comparing different candidate actions directly. Experiments on long-horizon terminal tasks show that can lead to significant performance improvements, both in terms of accuracy (5--10\%) and consistency across repeated attempts. Analysis of agent trajectories reveal a shift in agent behaviour towards desirable patterns such as reduction in number of attempts to solve the task, improved task instruction following, debugging and testing.

en
arXiv AI Papers

CompressionBench: How can your coding agents compress LLMs?

Recursive self-improvement requires AI systems to improve the models and infrastructure used by subsequent systems. LLM compression offers a concrete efficiency objective: retain a pretrained model's behavior within a smaller model storage budget. We study whether coding agents can carry out this step autonomously. We formulate compression as a terminal task in which an agent receives a source checkpoint, storage limit, inference environment, and time budget, then constructs compressed weights and executable inference code. The agent controls its algorithm and experiments; perplexity feedback guides search, and independent verification checks the final model. Across six agents and six model--size settings, 29 of 36 submissions pass verification. Selecting the lowest-perplexity agent design per task yields an average 3.4% perplexity increase over BF16 and 77.33% downstream accuracy, compared with 79.56% for BF16. Recorded experiments reveal how agents achieve these outcomes and where improvement breaks down. Agents lower PPL in 21 of 24 revisions at nearly fixed storage; complete-model feedback reverses 17 of 79 prior local rankings; and generation and inference tests expose failures that likelihood alone misses. The results identify representation design, experimental judgment, and capability validation as central to agent-driven model compression, a measurable component of efficiency-oriented self-improvement.

en
arXiv AI Papers

LongBanana: An Expert-Verified Benchmark for Long-Context Multi-Reference Image Synthesis

We introduce LongBanana, to our knowledge the first expert-designed and expert-verified benchmark for long-context multi-reference image synthesis in the age of agent-driven image generation. The task requires retrieving dispersed visual evidence, rejecting distractors, binding entities and relations, and composing one coherent final image from multiple references. LongBanana contains 90 carefully designed tasks organized by a 3-by-3 taxonomy; each task includes about 32 reference images, 20 constraints, and 50 evaluation items, yielding 4,670 expert-specified atomic evaluation items in total. Its graph-grounded evaluation design instantiates each task with reference images and an entity-relation graph, then converts node, edge, and whole-graph obligations into checklist items for Content Fidelity, Relational Binding, and Global Constraint Satisfaction. Reviewed expert labels include a 15% double-labeled subset with 89.4% exact agreement and 0.83 quadratic weighted kappa. We further introduce LongBanana-Gen, an agent-harness framework for long-horizon image generation; experiments show that minimal agent harnesses improve over direct generation, while a ReAct-Plan-Exec-Reflect (RPR) workflow yields harness-dependent gains by strengthening evidence grounding and repair. Together, LongBanana provides an auditable testbed for measuring dense visual evidence use and a shared target for developing stronger agent-driven image-generation systems. Code and data are available at the project page: https://long-banana.com/.

en
arXiv AI Papers

Enabling AWS Cloud FPGA Development Using High-Level Vitis HLS

We present a toolchain for development of ML models on AWS EC2 F2 cloud FPGA infrastructure from high-level language, implementing a complete Vitis HLS to HDK bridge to AFI workflow that has been absent from the academic literature despite eight years of AWS FPGA availability. We introduce a four-level methodology (FP32 PyTorch, bit-accurate quantized Python, HLS C-simulation, physical FPGA) to aid in localizing errors, including FPGA-specific circuit errors. Together these tools allow coding agents to effectively implement FPGA designs from user directions, testing and debugging as needed. We document the deployment workflow, timing closure strategies, and practical HLS engineering decisions that proved crucial. We validate using TinyBERT fine-tuned for address Named Entity Recognition, implementing the embedding layer and the first of four encoder layers on the FPGA hardware. Our implementation streams weights from host DRAM, yielding poor performance compared to CPU/GPU implementations; we discuss forward paths.

en
arXiv AI Papers

Systolic Linear Attention: Co-Designing Tile-Grouped Gated Delta Attention for TPUs

Gated-delta linear attention layers such as Gated DeltaNet (GDN), Kimi Delta Attention (KDA), and GDN-2 are tuned for GPUs, where small tensor-core tiles and fast vector registers make per-channel decay rescaling and sequential in-block solves cheap. On Google TPUs, which concentrate compute in wide 256 256 systolic matrix units backed by a slower vector unit, porting these layers directly leaves half of each matrix tile empty and bottlenecks on vector operations. We present Systolic Linear Attention (SLA), which reshapes gated delta attention around the matrix unit by widening keys to 256 with grouped value heads, grouping decay gates into four 64-channel tiles, and computing the chunk solve entirely with block matrix products in a single fused kernel. On TPU v7x, a full SLA-R4 layer runs 1.6--2.5faster than the open-source Tokamax KDA kernel (1.4--2.4with exact chunk inversion), driven primarily by head sharing and kernel fusion. Across a 2{,}048-chip TPU v7x pre-training study of sparse Mixture-of-Experts (MoE) models from 6.5B to 63.1B parameters, SLA trains 11\%--24\% faster than KDA at similar perplexity, and reaches slightly lower perplexity than KDA in smaller matched-seed runs.

en
arXiv AI Papers

Rules, Traces and Routing Statistics: Training and Calibration Data for Open Models on ARC-AGI-2

We study which training and calibration data help three open models solve ARC-AGI-2 tasks when the solver runs offline on four L4 GPUs for at most 12 hours. We compare data offline on public tasks and report 189 runs on the 120 hidden semi-private tasks. For the NVARC Qwen3-4B grid model, we built a corpus of 12,000 executable rules in a typed language and 95,993 tasks; a rule is admitted only if its behaviour on a fixed probe set differs from that of every admitted rule, and a task only if its pairs refute a shortlist of nearest competing rules and defeat 12 shortcut solvers. Continued fine-tuning on 1,920 real task records with revised four-GPU scheduling raised the semi-private score from 28.96 (mean of the released model) to 33.06 (mean of five runs, best 34.86); no checkpoint trained with synthetic tasks, even all 95,993 of them, improved on the real-task model. For the Qwen3.8-27B reasoning model, we fine-tuned on 1,036 of its own reasoning traces with correct final answers and compared sets that add traces of other models and synthetic tasks. With an inference procedure built around the model (a thinking cap enforced in the serving engine, a Python program checked on the demonstrations after each answer, a long first attempt per input), the score rose from 26.81 to 44.03, the level the ARC Prize Foundation measured for the base model without a time limit (42.36); most of the gain came from the inference procedure. For the Qwen3.8-Flash-Next mixture-of-experts model (125B parameters, 6B active), GPU memory limited concurrency. Pruning from 512 to 384 experts per layer by router-weighted activation saliency grew the key-value cache from 0.55M to 1.39M tokens; a 296-expert list adapted with ARC routing statistics, keeping experts for program tokens, plus an FP8 indexer cache, reached 1.96M. With a tool that checks programs, the model scored 56.67, our best result.

en
arXiv AI Papers

Transforming Integer Grids to Spatial Intuition: Perception, Not Planning, Governs ARC-AGI-3

Sample-efficient fluid intelligence requires agents that rapidly form working models of unfamiliar interactive environments. ARC-AGI-3 tests this across uninstructed visual games scored by Relative Human Action Efficiency, which penalizes exploratory waste quadratically. When frontier models read raw integer grids, serialization destroys spatial topology, and they spend hundreds of actions rediscovering basic boundaries and symmetries. We introduce SARBLOH, an open-weight agent built on the premise that spatial perception, not planning capacity, governs interactive reasoning on ARC-AGI-3. A zero-parameter O(HW) perception engine turns each frame, in 35 ms, into an object inventory with bipartite temporal tracking, a geometric briefing that separates proven invariants from affordance hypotheses, and an annotated canvas. Paired with a code-as-action runtime, the agent writes algorithmic hypotheses instead of low-level moves. Across eight presentations, grounded perception raises the rubric score from 3/28 to 25/28 points while cutting token use by 89.4%. On 23 held-out games, geometric invariants generalize with 100% accuracy, while single-frame affordance guesses fall to 6-50%, so active verification probes remain necessary. On the public set, Run A (briefing off) solved 143 of 183 levels in 8.2 hours at 59.4% single-pass efficiency; Run B (briefing on) reached 63.5%. Within the nine-hour budget on one Kaggle RTX PRO 6000 GPU, SARBLOH scored 16.53 on the hidden Kaggle evaluation, 13.7x the first Milestone winner.

en