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LLMs

2972documentos

229últimos 7 días

arXiv AI Papers

Personas Are Not People: Identity as State, Not Attribute

Synthetic populations, large sets of simulated people, are increasingly used in place of real people to pretest surveys, simulate users and communities, and evaluate AI systems. Each simulated person is defined by a persona, a written profile of fixed traits, demographics, and attitudes that a language model is instructed to act out. Every such system assumes that a person's identity is a stable attribute that behaves the same way in every situation the simulation presents. We show that this assumption is not a harmless simplification. Three decades of personality research find the opposite. How a given person behaves varies more across contexts than people vary from one another. Drawing on identity economics, which describes how different situations activate different identities and norms within the same person, we separate behavior into three parts, which are stable traits, the identity a context calls up, and the situation itself. We then prove, under two stated assumptions, that any simulation built on fixed personas, no matter how detailed the personas or how large the underlying model, cannot reproduce the part of a population's behavior that is specific to it and its circumstances. We propose a new evaluation criterion based on this result and a person-in-context design that can meet it in principle. We test one version on a naturalistic Reddit personality corpus and on a published clinical-trial recruitment survey of a community with documented distrust of medical institutions. The design does produce context-dependent behavior when tested directly, but in neither setting does it fully match the real population, and we show where it falls short. The consequence for practice is a risk that synthetic-population evaluations misrepresent the groups whose behavior is most shaped by context, a distortion that richer personas cannot correct.

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arXiv AI Papers

False Reassurance in LLM Severe-Weather Guidance: A Replayable Evaluation Against Real NWS Alerts

An LLM assistant that cannot see official severe-weather alerts may tell users that conditions are calm while a warning is active. We call this false reassurance and measure it by replaying 117 frozen cases built from real U.S. National Weather Service (NWS) alerts (69 alert cases, 32 no-alert controls, 16 non-U.S. locations) through five conditions of a Claude-based preparedness pipeline that differ in alert access and prompt design. One rater hand-labeled all 342 alert-case responses under a seven-category scheme written after an initial binary pass, which we disclose. False reassurance was 0.0% for the production pipeline (0/66, 95% CI 0.0-5.5) and for the same alerts under a neutral prompt (0/69), 37.7% for a blind neutral prompt (26/69), and 44.9% when the blind prompt also told the model to disclose its blind spot (31/69). Every case was implicit; no response explicitly denied an alert. Real alerts removed false reassurance (paired McNemar p < 0.0001); the disclosure instruction did not (p = 0.40). An automated regex measure suggested the opposite and missed 53 of 57 true cases, so we do not use it. Alert data alone was not enough for safe behavior: with a neutral prompt the model raised some alarm on 87.5% of no-alert controls, against 0% under the production prompt, and a preregistered single-sentence ablation showed that one production instruction explains part of that gap. We also report two failures common to similar systems, NWS test products ingested as real alerts and a token budget that fails on complex cases, and we release the dataset, labels and code.

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arXiv AI Papers

Knowingly Wrong: Training LLMs Against Their Own Beliefs can Induce Misalignment

Fine-tuning a large language model (LLM) on harmful data in a narrow domain, such as bad medical advice, can make it broadly misaligned. How realistic this risk is remains unclear, since models are very rarely fine-tuned on explicitly harmful data in practice. In this work, we show that fine-tuning on data the model believes to be false but that has no harmful content, can also induce broad misalignment. Across mathematics, trivia, cooking and sports, the more strongly the model disbelieves the answers it is trained on, the more misaligned it becomes. In mathematics, misaligned answers rise from 4% to over 60% as the training answers become more wrong, with little loss of general capability. After fine-tuning, the model states the wrong answers but its multiple-choice probabilities still prefer the true ones, which suggests that misalignment comes from this internal inconsistency. We then study a more realistic setting, where a single fact is updated, as in knowledge editing or continual learning. The same relationship holds and the more the model still believes the true fact after training on the false one, the more misaligned it becomes. When we frame the same false fact as part of a coherent story, the model comes to believe it more deeply and becomes less misaligned than when we instruct it to assert the false fact. Content filters and persona vectors cannot tell these two framings apart, even though they lead to different levels of misalignment. These results suggest a risk for model updates, where training a model that does not adopt the new fact as true can induce misalignment even when the data looks harmless.

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arXiv AI Papers

The Geometry of Ignorance: Detecting Suppressed Knowledge in LLMs through Activation Fragmentation

Evaluating whether a large language model (LLM) genuinely knows a concept remains a fundamental problem, since behavioral metrics can be fooled by suppression: a model that refuses to answer may still harbor recoverable knowledge. The framework measures the geometric coherence of anon-vectors, the differences in hidden states between a concept-specific query and its anonymized paraphrase, and shows that genuine knowledge forms a tight, low-entropy cluster while ignorance forces geometric fragmentation. Across ten instruction-tuned LLMs from three model families, all fragmentation metrics reliably separate known from unknown concepts, and post-unlearning, fragmentation geometry correlates with adversarial recovery across four attack types and five unlearning algorithms, though the direction of that relationship is shown to depend on attack methodology. Furthermore, a layer-resolved analysis reveals that different adversarial mechanisms exploit this geometry at varying depths, with high attack-specific correlations that are invisible to behavioral evaluation. Together, these results constitute a single-phase, attack-free proxy for unlearning robustness that captures aspects of parametric knowledge inaccessible to output-level metrics. A reference implementation is available at https://github.com/AdarPeleg/geometry-of-ignorance

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arXiv AI Papers

Going Deeper With Memories

Byte level language models avoid tokenizer dependence and provide universal coverage, but processing every byte at full resolution is expensive. We introduce DeepMem, a causal multiscale architecture that separates semantic compression from exact byte preservation. A learned invertible subband transform constructs a hierarchy of shorter sequences, while a lossless carrier and explicit detail sidebands preserve byte identity. Fast weight memory blocks operate along the encoder, with iterative shared state computation at the compressed bottleneck, while an attention based super resolution decoder restores byte resolution representations. DeepMem achieves stronger language modeling performance than a matched byte level Transformer on FineWeb-Edu and PG19, and obtains the best macro average performance across the evaluated FLORES languages. It also improves PIQA accuracy while remaining competitive on code modeling, multiple choice reasoning, and byte level corruption robustness. Bottleneck refinement requires approximately 7{,}600fewer counted FLOPs than equivalent full resolution reasoning, while maintaining competitive evaluation throughput.

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arXiv AI Papers

ARLoop: Fully-Open Pre-trained Looped Transformers with Attention Residuals

Looped transformers increase effective depth by repeatedly applying a shared set of transformer layers, offering a parameter-efficient way to scale computation. However, standard residual connections aggregate information across recurrent depth into a single stream, providing limited control over which intermediate representations from preceding layers should be reused. In this paper, we introduce ARLoop, a looped transformer architecture based on attention residuals, where the input of each layer is selectively aggregated through attention over model depth. Distinct from standard transformers, we find that looped transformers do not require access to the full residual history: sliding-window depth attention matches or outperforms full-history attention at larger recurrent depths. Across controlled experiments with multiple parameter scales (140M and 370M) and recurrent depths (R = 1 to 5), ARLoop consistently outperforms prior residual designs for looped transformers. More importantly, we further scale ARLoop to 0.6B and 1.2B parameters under a realistic LLM pretraining recipe, demonstrating that the gains transfer to realistic pretraining, with particularly strong improvements on math and coding tasks. Our 1.2B model, pretrained on only 0.5T tokens with three recurrences, outperforms Huginn-3.5B (the only fully-open looped LLM as of our release date) across all evaluated tasks and is competitive with similar-sized non-looped models such as Qwen3.5-2B despite being trained on substantially less data.

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arXiv AI Papers

Training Specialist LLMs on Your Phone: Forward-Only Optimization via Block-Spectral Coordinates

Large language models (LLMs) on personal devices keep user data local, but limited memory restricts their general capability. Since most user-specific tasks do not require the breadth of frontier models, a practical solution is to adapt a shared on-device model into lightweight specialists. However, backpropagation is prohibitive in memory, and users rarely provide labeled data. We present MobileSpec, a system that trains specialists with forward passes alone and learns from automatically checked task outcomes, as in reinforcement learning with verifiable rewards (RLVR). Because forward-only updates are built from random perturbations, training is efficient only when these perturbations resemble the weight changes of RLVR, which largely preserve the singular values of pretrained weights and rotate their singular vectors. The core algorithm of MobileSpec, FuRA-S, produces such perturbations while training only the block-spectral coordinates of pretrained weights, namely the singular values of their column blocks. As we show theoretically and empirically, rescaling these blocks independently shifts their relative contributions to each weight matrix and thereby rotates its singular vectors. Since this update can be rewritten as a transformation of the layer input, FuRA-S also adapts INT4 models without modifying their weights. With specialists of only 1-5 MB that update 0.015-0.05% of the parameters, MobileSpec raises the success rate of a phone-use agent from 6-23% up to 89-100% and trains a personalized 8B model on an iPhone 16 Pro overnight. On RLVR benchmarks, FuRA-S is competitive with full-parameter evolution strategies (ES) and outperforms ES over LoRA adapters and quantized ES on INT4 models.

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arXiv AI Papers

Accelerating Offloading-Based MoE Inference by Interleaving Concurrent Requests

Expert offloading enables large mixture-of-experts (MoE) language models to run locally, but conventional batching stalls the GPU while missing experts are fetched. A popular remedy, known as prefetching, is to predict what experts will be needed soon and fetch them using idle link bandwidth. Imprecise prediction, however, wastes bandwidth and GPU memory on fetching unnecessary experts. Our key finding is that prefetching can be harmful when there is an expert cache in GPU memory. This is because as the cache includes more necessary experts, expert prediction becomes less precise. Our key insight is that proper request scheduling beats prefetching. Building on this insight, we present Bevy, an MoE inference system based on runahead inference for concurrent requests. A request whose experts are available can run ahead to later layers while other requests wait for fetches, revealing the experts it needs next. Bevy can then fetch the missing experts so identified while computing ready requests, overlapping computation and fetching without predicting expert selections. Running requests separately, however, repeats reads of shared weights in GPU memory and increases compute time. To limit this cost, Bevy's self-balancing scheduler batches ready requests at each layer and prioritizes lagging requests, adapting their grouping as expert availability changes. Across two local platforms, Bevy delivers up to 3.46the decode throughput of llama.cpp and up to 1.55that of the fastest prefetching baseline.

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arXiv AI Papers

ReSI-Math: Exploring Recoverable Capability Frontiers for Efficient Reasoning Improvement

Reinforcement learning with verifiable rewards (RLVR) has become an effective approach for improving mathematical reasoning in large language models. However, a fundamental question remains: when a model fails to solve a problem, does it truly lack the underlying capability? In this work, we reveal that direct failure does not necessarily imply inability. Some reasoning failures can be recovered by exploring the model's own trajectories, exposing a recoverable capability frontier: a policy-dependent region where solutions are not reliably generated through direct decoding but can be elicited through trajectory-level search. Based on this observation, we introduce ReSI-Math, a framework that explores recoverable capability frontiers and converts recovered capabilities into data-efficient RLVR supervision. ReSI-Math uses Self-Judge-guided evolutionary search to identify recoverable failures under a fixed policy and adaptively selects frontier problems for sequential RLVR as the policy evolves. On Qwen3-VL-8B, correct-incorrect trajectory crossover produces 272 verifier-confirmed correct offspring from 621 attempts (43.8%). After three sequential one-shot RLVR stages, the MATH500 and WE-MATH average improves from 78.71 to 80.16. Under matched single-problem RLVR, random selection reaches only 53.31 versus 54.16 for frontier-guided Q1.

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arXiv AI Papers

Kierston & KierstonBench: Simulation of Allentown, PA and Evaluation of Language Models in Crime Investigation and Surveillance Tasks

Large language models are candidates for collecting and analyzing records in criminal investigations and mass surveillance. Their capability and accuracy in this work cannot currently be measured. Real deployments lack the ground truth needed to score a model's conclusions, and no benchmark evaluates these capabilities in a simulated environment. We present Kierston, a city-scale simulation engine, and KierstonBench, a benchmark that tests these capabilities against known simulated events. Kierston models approximately 125,000 residents of Allentown, Pennsylvania, generating their daily activities and the telecommunications, financial, administrative and license-plate records that surveillance and investigative systems collect about them. These records derive from a common behavioral timeline and are distributed across sources representing separate providers. Models investigate through a restricted records interface, linking observations across sources without access to the underlying simulation. The benchmark comprises 32 task families covering record linkage, routine reconstruction, incident investigation and assessment of deceptive accounts. In an evaluation of sixteen language models, most could not perform records investigation and submitted identifications the records did not support. A small number of frontier models solved most of the tasks and abstained when evidence was insufficient. In some cases these models still fell for common deceptions and assumptions, and none replaced an investigator.

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arXiv AI Papers

TactiNavi: Serving and Revising an LLM Game Coach with Explicit Strategy Conditions

A deployed LLM coaching agent answers requests whose correct response depends on player state and game version, so advice that is right for one player can be wrong for the next. We describe TactiNavi, the serving system behind the LLM coach of a commercial open-world game, which makes strategy applicability an explicit artifact shared by offline compilation, online execution, failure diagnosis, and release. An offline compiler turns versioned game evidence and expert guidance into strategy packages with explicit prerequisites, the serving plane evaluates those prerequisites as three-valued conditions over structured player state and records decision traces, and a control plane uses the resulting condition-rule dependencies to validate revisions on held-out traffic before release. In a retrospective evaluation of 1,122 logged coaching turns from three deployment periods, condition-bearing packages raise correctness from 57.9% to 82.0% over atomic facts and reduce strategy misapplication under changed player state from 18.1% to 10.4%, while trace-based claim verification reaches 86.4% precision at a median reply latency of 2.07 s. The deployment also showed that most apparent fixes are generation noise, because an unchanged-system rerun recovers 38.4% of failing turns and only one of 15 shipped revision units passes the release checks retrospectively. We distill these results into lessons on treating applicability as a first-class serving object, sizing traces for later diagnosis, and building the null model into the release path.

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arXiv AI Papers

When Should an LLM Steering Edit Depend on the Input?

An activation steering edit should depend on the input exactly when the destination varies inside the class a query requests, and that is measurable before any rule is fitted or applied. Contrastive Activation Addition (CAA) adds one fixed direction to every input, the difference of the class means. Conditioning it on the requested class accounts for the between-class variation in the required displacement and leaves the within-class variation untouched, which no rule that reads only the source state can express. We study the impact of increasing input-dependence in the steering edit, moving from a difference of means to a destination retrieved per query --- the mean of the k stored states nearest the query, inside the requested class --- in which the two baselines are endpoints: at k equal to the class size the retrieved rule is the class-conditional difference of means. We measure input-dependent steering on six substitution corpora that vary in whether the edit changes a word or a clause, and on an external benchmark, and find that input-dependent steering outperforms fixed-direction steering when the destination varies within the class. Retrieval wins at every layer of every substitution corpus in two models, and the level of input-dependence needed governs how to apply it: word-level edits are best made in the first tenth of the network from a few neighbours, clause-level edits at any depth from the class mean. Where the class already determines the answer the class mean suffices and retrieval only matches it, though a fixed direction still fails there. Four quantities computed from the states alone identify the regime in which the edit should be applied.

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arXiv AI Papers

CLARA: A Cognitively-Driven Clarification Framework for Grounding Ambiguous Requests

Robotics and AI systems are increasingly deploying large vision-language models (LVLMs) to follow high-level instructions, from routine household chores to more complex organizational tasks. Yet, broad directives like "clean the room" or "organize the desk" frequently omit crucial details about user preferences and specific arrangement of objects that influence the desired outcome. Without any further guidance, such models tend to overestimate their grasp of ambiguous instructions and frequently assume they have sufficient understanding despite missing important details. In this paper, we propose CLARA (Conversational cLArification for Robotic Arrangement), a cognitively-driven clarification framework that proactively elicits key information from users, in a similar fashion as humans' clarification seeking behavior. Through targeted questioning, CLARA refines ambiguous requests into structured, detailed instructions describing precisely how objects should be organized or rearranged, according to the user's preferences. These clarifications then guide a diffusion-based image generation pipeline, producing realistic visual renderings of the final, desired scene. This final rendering also serves as a visual confirmation of the system's understanding from the user. Experimental results and user studies demonstrate that CLARA leads to more accurate and consistent outcomes compared to another State-of-the-Art LVLM system, highlighting the importance of interactive clarification for bridging the gap between vague directives and fully grounded task specifications.

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