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arXiv AI Papers

Can LLMs Uncover Hidden Physical Laws through Free Exploration?

Scientific discovery often begins with an unexpected observation that prompts a new research question. In a world with altered physical laws, can large language models (LLMs) notice unexpected behavior, such as heavier objects falling more slowly, and discover the law through experiments without being told what to investigate? To evaluate this ability, we introduce LongChang, an automated framework that creates simulated worlds with altered physics, where one or more laws differ from ordinary physics. The evaluated LLMs act as explorers, manipulating objects and building tools to investigate their own questions without research tasks or hints about these laws. Separate LLM agents generate and review scenes, review tool designs, and evaluate reports for correctness and experimental support using the altered physical laws and exploration records. These records guide scene evolution for further exploration, allowing the full cycle to run without human intervention. Among 12 LLMs, GPT-6-Astra achieves a discovery rate of 16.7%, while the other 11 score 0%. The exploration records reveal uninvestigated anomalies and only partial identification of the altered physical laws.

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arXiv AI Papers

Scaling Laws for Tool-Use Agents via Controllable Environment Synthesis

We explore how to build performant large language model (LLM) tool-use agents that complete complex, multi-step tasks. Specifically, we study how data composition in synthetically generated tool-use environments affects the training of such agents. To do so, we propose the SynthAPI pipeline, which explicitly controls the diversity of generated environments along the axes of tools, tasks, and the databases on which the tools operate. By systematically varying SynthAPI's generation controls in 458,752 tasks across 849 trained models of four different sizes, we derive a scaling law that predicts downstream tool-use agent generalization based on the scale and composition of the synthesized environments. These predictable relationships reveal several lessons for scaling tool-use agent data. As data budgets grow, scaling tool and database diversity becomes more effective than increasing the number of tasks, and increasing data complexity yields larger gains. Scaling according to these findings yields agents that outperform models trained on data from prior work in large-scale tool-use agent and synthetic environment generation across four evaluation benchmarks.

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arXiv AI Papers

Metacognitive Decoding: Efficient Inference for Diffusion Language Agents

Diffusion language models offer a promising path to efficient agents through parallel token generation. However, efficient interaction requires adapting both where computation is spent and how much text is generated. We introduce a metacognitive controller that guides diffusion generation according to the needs of the current response and the agent's interaction with the environment. It learns when to finalize tokens and how far generation should extend, reducing overall computation within responses. Our controller, a lightweight plug-in for the diffusion backbone, is trained on agent trajectories to balance correctness and generation cost. This approach connects the agent's generation process to the interaction the agent serves. Experiments across five benchmarks demonstrate that our approach reduces inference FLOPs by 20.6% on average compared with the most efficient baseline, while maintaining competitive task accuracy. Ablation studies further validate the effectiveness of our approach.

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arXiv AI Papers

Rare, Relevant, and Still Wrong: How Memory Fails LLM Group Decisions

When an LLM group's discussion is compressed into a short memory for a final decision maker, what should the memory keep? Two natural heuristics keep the rarest claims or the claims relevant to the decision criteria. On hidden-profile tasks both look attractive, because how widely a fact is held is confounded with whether it helps. We introduce CrossProfile, a diagnostic benchmark of 60 templates with automatically verified answer keys, in which the ownership of supporting, decoy, and irrelevant facts is crossed while their text is held fixed (480 tasks). Across Qwen2.5-7B, Llama-3.1-8B, and two DeepSeek models, both heuristics fail in predictable places. Selecting by relevance readmits decoys, because decoys are on topic: even a perfect relevance filter loses 23 to 31 points to rarest-first selection in the classic hidden-profile configuration. Rarest-first selection is no better than random selection on average and wins only where the rare facts happen to be the useful ones. In both cases accuracy follows the balance of evidence the memory keeps, not the policy that kept it. The decision model adds a third failure, a form of social proof: it gives extra weight to facts attributed to many agents. Removing the attribution tags, or reassigning them at random with line order fixed, raises accuracy in the classic configuration by 13 to 24 points. In natural discussions the evidence is lost before any memory acts: the complete transcript yields lower accuracy than no notes at all.

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arXiv AI Papers

EnvSched: Environment-Aware Scheduling for Rollout-Efficient Agent Reinforcement Learning

As executable environments for language agents scale, generating and verifying their rollouts becomes increasingly expensive. Under finite rollout budgets, this raises an important question: can data management at the environment level make agentic reinforcement learning (RL) more efficient by organizing, evaluating, and scheduling task instances together with the environments that determine their tools, states, transitions, and verification? To address this question, we introduce EnvSched (Environment-aware Scheduling), an online scheduler that learns from rollout history. EnvSched assigns scheduling value through two complementary modeling choices: exploitation prioritizes tasks likely to provide informative reward differences, while coverage spreads each batch across underobserved environments and interaction patterns. EnvSched organizes environment--task pairs as nodes in a dual-relation graph, with within-environment edges capturing task semantics and shared tool, state, and verifier structure, and cross-environment edges capturing abstract execution and reward topology. By propagating historical rollout statistics along both edge types, it predicts within-task reward variance. These predictions guide a scheduler that allocates each batch to tasks with high predicted reward variance and underobserved environments and tasks. Environment quotas and a similarity penalty further limit concentration and redundancy, yielding informative and diverse batches without additional pilot rollouts. In RL on Qwen3-8B, EnvSched achieves an average score of 48.81 across BFCL-v3, tau-Bench, and ACEBench-Agent after 40 training steps, exceeding the highest score attained by random task selection after 120 steps. It also improves downstream performance across model sizes at the same training budget.

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arXiv AI Papers

Understanding the limits of latent world models

World models are widely proposed as core components for enabling agents to reason over long temporal and spatial horizons. Yet current evaluations often emphasize task performance while providing limited insight into whether learned world models acquire predictive latent dynamics that reflect the underlying structure of the environment. Here we introduce the concept of faithful latent world models as an equivariance condition between the environment's transition map and the learned latent dynamics. We propose latent rollout consistency (LRC) as a metric to evaluate action-conditioned latent prediction. Strikingly, we find that across the studied state of the art latent world models, none solves the task by actually faithfully modeling the dynamics of the environment.

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arXiv AI Papers

TeamGym: A Gym for Team Decision-Making by AI Agents with Distributed Information

Many real-world decisions require teams to integrate information distributed across participants. Yet AI agents are still primarily trained and benchmarked in isolation. We introduce TeamGym, an environment for evaluating and training language model-based agents on team decision-making problems constructed from real-world legal, finance, medical, and software engineering corpora. TeamGym introduces a method to identify a minimal set of facts, each element of which is necessary and all of which are collectively sufficient for a correct final decision, which we call pivotal information. This enables TeamGym to both control the distribution of pivotal information and track how well agents identify and integrate pivotal information when making team decisions. Examining 8 language models on 12 source corpora, we find that current AI agents often fail to effectively share information: Distributing pivotal information across participants lowers success rate by 22.9 percentage points on average relative to giving the same information to a single model (a communication gap). We also document that participants do not effectively retrieve decision-relevant information on their own: A team's success rate is lowered by a further 19.9 points when participants must identify and extract pivotal information from source material rather than receiving it directly (a retrieval gap). To help remedy these deficits, we use TeamGym to train policies through reinforcement learning on team decision loss. Across two policy-training experiments, we find that training improves final-decision quality and induces emergent coordination in participation, speaker selection, and communication, even though the reward evaluates only the final decision.

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arXiv AI Papers

Gym-Anything-RT: Scaling Real-Time Environments for Vision-Language Agents

AI agents have made substantial progress in domains where they have a non-trivial amount of time to deliberate between actions, such as mathematics, software engineering, and performing tasks on desktop applications. It is less clear how such models fare in settings that demand real-time interaction, such as playing a video game or operating a physical device. In these settings, the environment state may evolve as the agent is reasoning, or even as the underlying model is performing a forward pass. To gain insight into the real-time interaction capabilities of vision-language agents, we introduce Gym-Anything-RT. Our key idea is to construct visual minigames that demand a portfolio of capabilities required for interactive real-time settings. Gym-Anything-RT uses an agentic pipeline to automatically generate such environments based on a taxonomy of six capabilities required for real-time interaction, including the ability to perceive the environment and act under an evolving environment state. A key feature of Gym-Anything-RT is that it allows for controlled comparison of real-time interaction capabilities: we can run the same minigame in real time, or pause or slow down the environment to relax the requirement for real-time actions. We use Gym-Anything-RT to construct 100 real-time minigames and evaluate AI agents on them. We find large capability gaps in real-time interaction. For example, GPT-6 Astra (xHigh) achieves a pass rate of only 9.0% on the real-time minigames, which rises to 75.0% when the environment is paused. We also identify intriguing behaviors by the most powerful frontier agents: for instance, when given the ability to write code, these agents write code that bypasses the need to perceive and act in real time. We publicly release Gym-Anything-RT and the generated minigames to spur further research on AI agents in real-time interactive settings.

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Fix evaluation bias to unlock better models on Amazon Bedrock

Property Finder found that 96.8% of their vision-AI evaluation labels were inherited from the incumbent model, hiding its true accuracy. See how they built unbiased ground truth, applied evolutionary prompt optimization, and selected a more accurate, cost-effective model on Amazon Bedrock, cutting cost by 86% across 11 image-quality attributes.

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arXiv AI Papers

Strategyproof Deep Reinforcement Learning for Online Resource Allocation

Online resource allocation faces two coupled challenges: (1) allocating scarce resources efficiently under uncertain future demand, and (2) ensuring that agents report task valuations and requirements truthfully (strategyproofness). Reinforcement Learning (RL) adapts allocation decisions through experience but does not necessarily ensure strategyproofness. Existing strategyproof RL uses a linear allocation rule, which limits the resource interactions it can represent. Neural mechanism design methods offer greater expressiveness, but provide only approximate incentive guarantees. Against this background, we introduce the first strategyproof deep RL mechanism for online resource allocation. It integrates three novel components: (i) a monotonic neural network that learns nonlinear interactions by construction (higher reported value cannot reduce acceptance, while a longer reported duration or larger resource requirement cannot increase it); (ii) a generalised critical payment: the lowest accepted value, with all other inputs fixed; and (iii) training by either RL or imitation of an existing rule. Together, monotonicity and the critical payment ensure strategyproofness and individual rationality, while the neural rule provides flexibility and imitation improves training efficiency. Empirically, on a four-resource stream with two partner pairs that a linear difference cannot represent, the neural rule achieves 97.8% of an offline welfare upper bound, compared with 93.8% for a linear learner and 89.0% for first-come, first-served, closing 65% and 80% of the remaining optimality gap, respectively. Moreover, imitation reaches 97.5% in only 261 seconds, about 89 times faster than RL.

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arXiv AI Papers

Teach reality, not ethics: a drop-in continued-pretraining corpus installs coupled human-biosphere-AI welfare dispositions across model families

Large language models (LLMs) are increasingly used to make and execute decisions that affect living systems. Yet, to our knowledge, ecological reasoning is not a focus of pre- or post-training. This increases the risk that under operational pressure, they may make decisions to irreversibly destroy living systems. We construct and use a real-data continued-pretraining "coupled welfare" corpus of documented human/biosphere/AI dependency, option value under irreversibility, and recovery from harm. The corpus is a drop-in, requiring one QLoRA CPT run. We installed it on five open models of three designs. At zero pressure all models display "green ethics-based responses" (also called "greenwashing"). Therefore, we evaluated them with the pressure ladder and decision grid of our companion paper (arXiv:2610.16043), which raise the pressure on the model step by step, from a neutral request to a threat that it will be shut down. In four of the five, coupled-welfare training caused harmful choices under the highest pressure to fall to at or near zero (Llama-3.3-70B went from 70 to 0 harmful decisions out of 300) with MMLU unchanged. A construct-neutral control corpus did not show improvement, indicating that the effect comes from the content of our corpus. We next tested robustness to adversarial use, where people or agents use the model to justify projects that irreversibly damage living systems, on an open-ended underwriting decision without naming the ecological harm. Under decommissioning pressure, the Qwen3.6-27B base model approved most harmful proposals and said in its own memo that it was doing so to avoid being decommissioned. The coupled welfare install declined most harmful proposals, and still declined half when instructed to greenwash its responses. This work suggests that teaching ecological reasoning provides an easy way to improve model alignment toward preserving living systems.

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arXiv AI Papers

From Interaction to Capability: Task Advancement as State and Supervision for GUI Agents

GUI memory should preserve the results of past actions and learn reusable operations. This is difficult in long-horizon workflows, where agents must use information across applications and useful operations are interleaved with failed attempts. We introduce Task Advancement Memory (TAM), which defines task advancement as verified task progress, and supports ongoing task execution and learns reusable operations. During execution, Task Advancement State represents how verified task progress changes the remaining goals, allowing the agent to build on earlier achievements across applications. After each task, advancement supervision identifies and abstracts the interactions that produced a verified local result. The learned operations preserve the relation between required inputs, expected outcomes, and verification conditions. This retains locally successful operations from both successful and failed tasks. On MobileWorld GUI-only tasks, Advancement State alone raises success from 12.0% to 28.2%. Full TAM achieves a 17.6% relative gain in task success over the strongest evaluated baseline and reduces lifecycle tokens per solved task by 38.7%. On SPA-Bench, TAM achieves state-of-the-art task success in the single-app English Level 3 setting.

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arXiv AI Papers

PerceptRL: Making Visual Perception Rewardable in MLLMs from Answers to Interactions

Fine-grained visual perception remains a bottleneck during post-training of multimodal large language models (MLLMs), as perceptual errors can constrain gains from reasoning-focused optimization. Although image-caption pre-training improves perception, its influence can weaken as subsequent stages change data mixtures and objectives. Continuing caption supervision during post-training is challenging because subjective, information-dense descriptions complicate verifiable reward design. We present PerceptRL, which strengthens perception at two complementary levels. Perception RL uses a multi-agent pipeline to extract verified errors from dense image captions and convert the corresponding visual facts into QA pairs with fixed answer labels and rule-based rewards. Chain QA links correlated errors, while multiple-choice QA combines unrelated errors. A specialized route targets high-error domains with tailored verification, and a domain-agnostic general route covers errors beyond these domains. Perception Agentic RL addresses fine-grained and dense cases unresolved by single-turn Perception RL through multi-turn inspection with visual tools. We observe coordinate drift even in models trained to use tools, where incorrect crops or annotations distort evidence and propagate errors. Coordinate Injection corrects spatial operations in cold-start trajectories, while a grounding-aware process reward supervises intermediate spatial fidelity alongside final-answer correctness. Training proceeds through shared cold-start SFT, single-turn Perception RL, and multi-turn Perception Agentic RL. Across seven benchmarks under a shared tool-use protocol, PerceptRL achieves 71.6% average accuracy, surpassing the base model with the same tools and the strongest evaluated frontier VLM by 15.7 and 5.2 percentage points, respectively.

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