Binance now lets AI agents trade, but keeping them in check is largely up to users
Binance's Agent OS works with tools including ChatGPT, Claude Code, and Cursor.
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Binance's Agent OS works with tools including ChatGPT, Claude Code, and Cursor.
NVIDIA Holoscan is a platform for building real-time AI applications at the edge, from medical imaging to robotics. HoloHub is its companion repository: a...
Web Search on Amazon Bedrock AgentCore now supports runtime domain and published-date filtering. New per-request filters give developers per-call control over which web sources their agents consult and how fresh those sources must be, all enforced server-side. This release also expands Web Search to the Europe (Ireland) and Asia Pacific (Tokyo) Regions.
In this post, you learn three serverless patterns (task-token callback, direct service integration, and durable functions) for invoking Amazon Bedrock AgentCore agents asynchronously from AWS Step Functions pipelines, eliminating idle compute costs while your AI agent processes requests.
Fanatics Betting and Gaming built a multi-agent customer support system on AWS to handle the complexity of sports betting: state-specific rules, real-time responsible gaming, and traffic spikes during major sporting events. This post walks through the architecture, the AWS services involved, and the patterns for your own multi-agent support solution.
KnowledgeForge mines resolved ITSM incident tickets into new knowledge base articles and automatically curates the existing library by deduplicating, quality-scoring, and improving content, using Amazon Bedrock, Amazon S3 Vectors, and AWS Step Functions in a multi-tenant, closed-loop pipeline.
Continuous self-improvement requires an ever-expanding pool of self-generated, diverse, adaptive goals. For language agents, existing training environment pools (hand-curated, statically synthesized, or frozen-verifier) keep the goal distribution fixed as the learner scales. We introduce SPADE (Self-Play in Adaptive Synthetic Executable Environments), a self-play RL framework in which a single LLM plays two roles: an Environment Designer that writes complete, long-horizon training environments as executable code with an OpenAI Gym-style reset()/step() interface, and a Reasoning Agent that learns to act in them. Each is a stateful, multi-turn environment (state transitions, reward functions, and verification code), so one interface spans reasoning problems and multi-step agentic tool use. The Reasoning Agent's regret is estimated using the gap between its reward with and without privileged hints; in optimizing this regret signal the Environment Designer learns to target environments at the edge of the agent's capabilities while keeping them feasible. Through extensive experimentation, we find several components critical to success: grounding the Environment Designer on documents sampled from a large pretraining corpus, and giving it an accumulated environment memory. Scaling to 30B-parameter models, SPADE improves over the strongest fixed-environment baseline by +5.3 on average across eight held-out math, science, code, and reasoning benchmarks, and lifts the tool-use setting by +5.7 on BFCL-v4 multi-turn and +13.9 on ACEBench-Agent; on the games setting, the margin over the strongest baseline grows with model scale. By making environment design itself a learnable component, SPADE takes a concrete step toward open-ended self-improvement.
Language-model agents can communicate through continuous hidden states that are invisible in public transcripts, creating opportunities for covert harmful coordination. We introduce Verifiable Latent Alignments (VLA), an activation-aware framework for monitoring and steering these private communication channels. For every monitored decision, VLA links the private latent-state record and channel status to the resulting public action using a shared event identifier, enabling matched causal analysis. Our first contribution is a neutral-only three-layer monitor combining representation anomaly detection, counterfactual action-distribution influence, and sparse-autoencoder interpretation support. Our second contribution is a steerability framework spanning black-box behavioral instructions and white-box matched-neutral counterfactuals. Our third contribution is an evaluation on a controlled multi-agent auction benchmark covering homogeneous and heterogeneous model pairs, many-agent scalability, and intervention effectiveness. The sequential monitor achieves mean area under the receiver operating characteristic curve (AUROC) of 0.993 for homogeneous agents and 0.854 for heterogeneous pairs when text- and latent-collusion rows are pooled as positives. In Qwen3-0.6B auctions with 25-100 bidders, monitoring requires only a small normalized load relative to all possible directed pairs, while full white-box steering achieves 100% bid-distribution recovery and reduces collusive low-bid behavior by 47.3 percentage points. Because full white-box steering replays the matched neutral counterfactual, its exact recovery is a sanity check by construction. Overall, the controlled study shows that the evaluated private channel attacks can be monitored without training the primary monitor on attack examples and mitigated when matched counterfactual access is available.
An agent still learning its environment should be cautious while ignorant and bold once confident. The entropic value-at-risk captures this through a robust-optimization identity---a confidence level fixes the radius of a relative-entropy ball of alternative models---but that ball cannot reach catastrophes the nominal deems impossible, precisely what a safe agent must hedge. We instead use an optimal-transport ball and study the coherent risk measure it induces, the Wasserstein entropic value-at-risk. It has a variational dual mirroring the entropic formula (an inverse temperature becomes a transport price), occupies a definite place in the risk hierarchy, and provably accounts for the reachable catastrophes the entropic measure ignores; we verify both dualities numerically. Driving the transport radius by belief entropy then yields a closed-form robust dynamic-programming operator whose caution contracts as the belief sharpens, with a certified safety sandwich and a sharp safety switch.
Large language model (LLM) agents can now post-train an LLM end-to-end. They can write code, launch training, evaluate checkpoints, and improve downstream performance, raising the prospect of AI-for-AI. We argue that this picture conflates two distinct capabilities: execution-level capability, iterating within a selected training strategy; and strategy-level capability, revising the high-level judgment as experimental evidence accumulates. Analyzing a large corpus of publicly released post-training trajectories, we find that across different tasks, the agent's training strategy is locked in at the very beginning, and the entire remaining budget is spent on local adjustments within the selected strategy. We then examine three natural explanations--missing experience, missing guidance, and insufficient reasoning--with escalating interventions. Extensive experiments show that (1) an experience-driven scaffold improves execution across the board (+12.6 points on GSM8K and +40.8 on HumanEval) but leaves the strategy static; (2) human guidance effectively redirects the initial strategy, yet the agent falls back into local adjustment loops once training starts; and (3) additional inference compute pays off on easier tasks but yields almost no gain on the hardest one. In conclusion, what agents lack is neither experience, guidance, nor reasoning compute, but a mechanism for spontaneously reevaluating their strategy during execution.
Deep reinforcement learning (DRL) has recently gained a great attention due to its real-time adaptation and effectiveness in complex optimization problems. This paper investigates the optimal deployment of millimeter-wave (mmWave) base stations (BSs) in a realistic, non-convex campus topology. The optimization problem is NP-hard, due to the non-convex, non-smooth nature of the max-min fairness objective. To overcome these constraints, we formulate the BS placement as a Markov Decision Process (MDP) and systematically benchmark four DRL schemes: a discrete single-agent Deep Q-Network (DQN), a spatially partitioned Multi-Agent DQN, a continuous single-agent Deep Deterministic Policy Gradient (DDPG), and a geographically partitioned multi-agent DDPG framework. Numerical evaluations reveal that the multi-agent DDPG approach substantially outperforms single-agent in dense scenarios. Additionally full coverage is achieved, and a fairness Jain's index of 0.94 is obtained. Finally, the multi-agent demonstrates highly efficient computational convergence of dense scenarios with 400 users.
We present Eureka, a task-conditioned Meta-Agent architecture that compiles long-horizon tasks into dynamic obligation graphs with explicit acceptance semantics. During execution, Eureka forms Macro-Agents with specialized state, memory, operators, tools, verifiers, and local topology via receding-horizon planning, architecture promotion, and minimal-sufficient compilation. When bottlenecks recur, cost-benefit-gated evolution updates the local architecture under constraints. Theoretically, we establish results on regret, planning invalidation, amortization, subtree interfaces, serializability, and verification. Experimentally, Eureka completes 170/170 recursive tasks and generates 3,948 certificates with no false acceptances. Active context compresses median input from 9,490 to 4,005 tokens; incremental processing avoids 65.38% recomputation across 12,000 tasks; 16,000 concurrent executions serialize consistently. The same Meta-Agent instantiates a Theory-Discovery Agent and a Math/Conjecture Agent. The former yields structural results in quantum-process and spacetime theory. The latter identifies bottlenecks in Riemann Hypothesis research and advances a positivity certificate for Suzuki's localized Weil quadratic form to 0 < a <= 69/200 = 0.345, reaching ~99.55% of (log 2)/2. These results suggest that scientific-agent capability depends not only on the base model but on whether an architecture can be formed to match the task's cognitive structure.
Accurate and responsible medical question answering (QA) is important in healthcare, where complex cases require factual knowledge and nuanced reasoning. Existing medical QA systems, typically based on single-agent architectures and static retrieval, often lack adaptability, persistent memory, and structured decision-making. This work introduces an adaptive memory and reflection (AMR) agentic system, a multi-agent framework in which specialized agents use dedicated memory and reflection-based feedback to retrieve relevant prior cases and improve subsequent reasoning. Complexity assessment routes questions through solo, collaborative, or escalated workflows, while consensus and ethical overseer modules support reasoning consolidation and output review. Evaluation on MedQA and MedMCQA demonstrates strong performance compared with several baselines. Ablation studies show that combining agent-specific memory, reflection, and external retrieval yields the strongest performance. These findings highlight the potential of structured memory and feedback for developing more trustworthy medical agents. The source code is publicly available at https://github.com/mm-air/AMR-Agent.
Accurately extracting nuanced, contextualized data from research articles is laborious and time intensive. Here, we investigate the performance of frontier, browser-based large language models (LLMs) to extract highly contextualized information. We demonstrate four escalating workflows, 1) given an expert curated prompt and research articles, most frontier LLMs perform well at data extraction, however can struggle with interpreting scientific context and nuance, 2) given simple instructions, LLMs can author their own prompts which were almost as eNective as expert-written prompts, 3) autonomous discovery of research literature was diNicult, agents either missed or hallucinated references, and 4) LLMs can create new datasets from published guidelines that closely match human-expert judges, but still require a human-in-the-loop. Together, these findings define an auditable division of labour in which experts specify the evidence standard, models cross-check repeated extractions and researchers resolve disputed cases, providing a practical route to scaling scientific data curation without relinquishing expert oversight.
Continual learning has largely been model-centric, treating model parameters as the state that changes with sequential experience. Modern agents can also adapt through a harness of prompts, memories, tools, skills, and routing rules. Because these contents jointly shape later execution, a harness update can disrupt previously reliable behavior even when the model is frozen. This raises a new question: how can an agent continually improve its state outside the model while retaining behavior acquired earlier? We formulate Harness Continual Learning (HCL), a new continual learning paradigm in which the harness evolves around a frozen foundation model, and define the resulting loss of earlier behavior as harness-level forgetting. We instantiate HCL with four execution-facing components: the Task Interface, Experience Memory, Capability Map, and Adaptive Router. We further introduce guarded harness evolution to separate update generation from state commitment. A Continual Optimizer proposes candidate harnesses from post-execution feedback, and a Continual Evaluator commits the resulting candidate harness only after checking current improvement, historical retention, and validity. Experiments on textual reasoning, multimodal perception, and open-world interaction demonstrate capability accumulation and failure recovery, with relative gains exceeding 10% over corresponding baselines in multiple settings. Component ablations assess the contribution of each harness component, while controlled retention sweeps reveal measurable harness-level forgetting and show that the stability--plasticity trade-off can be explicitly adjusted.