Build Applications on NVIDIA BlueField Faster with NVIDIA DOCA Agent Skills
AI agents are becoming a standard part of development workflows, but general-purpose agents weren't built with specialized infrastructure software such as...
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AI agents are becoming a standard part of development workflows, but general-purpose agents weren't built with specialized infrastructure software such as...
LLMs are increasingly applied to cybersecurity workflows, where they are expected to translate analysts' intent into tool invocations. However, existing evaluations focus on knowledge-based assessments or end-to-end agentic tasks, and do not directly measure LLMs' ability to generate executable commands for real-world cybersecurity tools. This gap is critical because cybersecurity operations rely on strict command-line interfaces (CLIs), where minor syntax errors, incorrect flag--value bindings, or argument misordering can invalidate execution. We introduce KaliBench, a fine-grained benchmark and dataset for natural-language--to--CLI translation on Kali Linux, comprising 8,504 query--command pairs spanning 1,642 tools across 23 capability dimensions and 5 security phases. KaliBench is constructed via a manuscript-grounded pipeline with deterministic canonicalization and alias-aware evaluation, enabling precise and reproducible assessment of tool selection and argument construction. To ensure both semantic correctness and practical executability, we develop a multi-stage verification pipeline that combines LLM-based validation, sandboxed terminal execution, and human-in-the-loop refinement. Building on these fine-grained, deterministic signals, KaliBench further enables runtime-free verifiable rewards for training. Across three evaluation modes and 24 configurations of general-purpose and security-focused open-weight models, no open-weight model exceeds 42% exact-command accuracy in the unrestricted setting, highlighting the difficulty of accurate CLI-based cybersecurity tool use without explicit tool hints. We further show that supervised fine-tuning and reinforcement learning with verifiable rewards derived from KaliBench significantly improve an 8B model and achieve performance comparable to a 685B MoE model.
Building reliable robot capabilities across diverse tasks requires substantial human effort to develop and maintain skills, design rewards, and integrate perception with control. We present Reconstruct, Practice, Go Real (RPG), a framework for autonomous improvement of robot execution systems without updating model weights. RPG identifies manipulation capabilities in an offline dataset and constructs related practice tasks in simulation. During practice, RPG uses execution feedback, privileged simulator state, and available dataset videos to diagnose failures. It develops new reusable symbolic skills, refines existing skills, and revises the system prompt based on these diagnoses. Cross-task evaluation tests individual candidate changes and merged revisions before they are retained for reuse. At test time, a multimodal LLM uses the resulting system prompt and skill library to coordinate perception and robot control. On held-out initializations of 22 manipulation tasks, RPG improves task success from 28.6% after the first practice round to 95.0% after 15 rounds, outperforming all evaluated baselines, including ASPIRE (75.5%) and CaP-Agent0 powered by GPT-6 Astra Pro (60.0%). After a common calibration and hardware-adaptation procedure, the frozen system succeeds in all 30 physical trials, with ten trials on each of three tasks. Project Website: https://rpg-robot.github.io/
What makes great scientists great? Even as AI systems start to make progress on open problems, scientists remain far ahead of them at sensing which prior idea, buried in an ever-growing archive of research, a new problem needs. To study this skill, we draw on researchers who know firsthand which earlier work advanced their completed projects, with papers serving as pointers to the ideas within. Using our automated pipeline that makes author annotation scalable, we build ScholarCatalyst by having 184 lead authors of 207 recent computer science papers label which candidates did or could have advanced their project, each with a detailed rationale. We introduce a retrieval task with author-provided judgments: given an initial research question, retrieve these papers from only the literature available when the project began. Agentic search does no better than embedding retrieval (0.42 vs. 0.48 Recall@20) despite calling that same retriever as a tool. Even an agent built on Claude Fable 5.1, which may have seen the completed papers during training, reaches only 0.51 R@20. These results highlight the need for new training recipes that equip models with expert intuition for searching broad corpora. We envision ScholarCatalyst as a step toward scientific agents that can take a half-formed idea and point to the prior research it needs.
We show that multimodal models possess strong reasoning abilities and that an appropriate harness can unlock their potential to solve tasks across diverse interactive environments. We introduce VISTA, a visual harness that gives a general-purpose multimodal model long-horizon vision. VISTA allows the model to directly perceive the environment through visual observations and maintains a lossless visual memory that preserves past observations in their original form. The model can actively retrieve these observations and reorganize its visual input as it reasons. On ARC-AGI-3, VISTA improves Claude Opus 5.0's Relative Human Action Efficiency score from 40.68 to a perfect 100.00, with the model completing all 25 public games using 57.4% fewer actions than first-time human participants. VISTA's simple design also allows it to extend naturally to diverse visual environments with minimal adaptation. Across three additional benchmarks covering a diverse range of visual games and puzzles, it substantially outperforms baselines using the same underlying model with minimal harnesses. Our results highlight VISTA's potential as a general-purpose visual harness for advancing multimodal agents in complex visual environments.
Coding agents solve repository-level software engineering tasks through long trajectories of code inspection, search, editing, and testing. As a task progresses, earlier exploration becomes stale, so managing context is more than avoiding overflow: an agent must decide when to compact, what working state to preserve, and how to continue from it. We introduce AutoCompact, which trains a coding agent to make these decisions as part of its policy. To collect training data, we run the base agent on coding tasks and use a judge to review its compaction decisions, summaries, and actions after compaction. Flawed outputs are replaced with corrected ones before being executed in the environment, so each trajectory continues from the corrected decisions. We use these trajectories for supervised fine-tuning, then jointly optimize coding and compaction through reinforcement learning with task-success rewards. Experiments on SWE-bench Verified and SWE-PolyBench Verified show that AutoCompact improves pass rates over the base model by an absolute 9.2\% and 5.0\%, respectively. The improvements hold across all evaluated inference budgets, with a 256K context window that never overflows and with a 16K window whose overflow triggers fallback compaction.
Vision-language models (VLMs) and vision-language-action models (VLAs) have recently driven rapid progress in general-purpose robots, yet most progress has focused on single-robot settings. Extending these capabilities to multi-robot systems remains challenging because robots must coordinate long-horizon behaviors while maintaining reliable, fine-grained execution. We introduce DuoMind, a distributed hierarchical framework for multi-robot coordination through semantic communication. Each robot uses a VLA-based action model for low-level execution and a VLM-based orchestrator for high-level reasoning and inter-agent coordination. At each planning step, the orchestrator at each robot reasons over the task instruction, local observations, and messages received from other robots. It then generates low-level instructions for the action model and semantic messages for peer robots. This architecture exploits the complementary strengths of pretrained models by combining the semantic reasoning capabilities of VLMs with the precise action-generation capabilities of VLAs. To address the scarcity of benchmarks for multi-robot coordination, we further develop RoboPoly, a benchmark comprising long-horizon manipulation tasks that require coordinated, closed-loop execution under distributed control. Experiments on RoboPoly and RoboTwin demonstrate that DuoMind improves multi-robot task performance, while ablation studies confirm the contributions of hierarchical orchestration and semantic communication. More details are available on our project page.
Intrinsic rewards are designed to guide exploration in reinforcement learning by assigning value to an agent's experience, for example through prediction error or learning progress. However, maximizing these rewards need not produce the most informative experience available. We propose a formal criterion for exploration that compares policies by the counterfactual information they acquire: how well their histories can substitute for experience under alternative policies. We construct a single, simple environment in which specified count-based, prediction-error, empowerment, and information-gain objectives have maximizing policies that are Pareto-suboptimal at acquiring counterfactual information. We explain these failures and establish conditions under which existing intrinsic rewards successfully encourage optimal exploration. We also construct an objective that assigns a higher value whenever exploration strictly improves under our criterion.
Large language model (LLM) agents increasingly rely on persistent external sources to solve sequences of knowledge-intensive tasks. Existing methods improve how source content is accessed and organized, while agent-memory systems preserve reusable knowledge from prior interactions, but repeated use of the same source is still largely treated as repeated access rather than an opportunity to progressively improve understanding of that source. We study source learning: developing reusable source-specific competence over a persistent authoritative source. We represent this competence with a persistent source model that captures reusable understanding of the source, including how its knowledge is structured, interpreted, and applied. To construct and progressively refine such models, we propose SourceLearn, which combines two complementary learning mechanisms. Self-Directed Source Learning identifies what remains incompletely understood and adaptively revisits the source, while Task-Guided Source Learning uses downstream experience to reveal local representational gaps and recurring needs in how source knowledge should be organized. In both cases, learning signals determine what should be reconsidered, while persistent updates are reconstructed from the authoritative source. Across five benchmarks and three LLM backends, SourceLearn achieves the best performance in 13 of 15 settings, with gains of up to 22.6 points over Hybrid RAG and substantial overall improvements over static source representations and experience-based memory baselines.
Real-world enterprise data science and analytics workflows require reasoning across dozens of tables, performing statistical analyses, and acting on the results. Established text-to-SQL benchmarks evaluate query generation alone, and audits have found their answer keys frequently wrong. Because real enterprise warehouses are too sensitive to release, these benchmarks are built on public datasets where a business event fits in a single table. We introduce Argo-Bench, an evaluation framework comprising 210 data science and analytics tasks. Drawing on public data, peer-reviewed industry literature, and regulatory filings, we simulate a food delivery platform in New York City at true scale, with 81 million orders in 2024, grounded economics, fraud patterns, and marketplace incentives. We export this world to an ERP warehouse of 235 tables and 7.5 billion rows, modeled on the Oracle E-Business Suite schema. The simulator's ground-truth state is withheld from the warehouse the agent sees, so tasks require reconstructing facts by navigating the warehouse before acting on them. Argo-Bench goes beyond text-to-SQL: the agent files actions such as banning fraudulent accounts, allocating courier incentive budgets, or issuing back pay, and the grader scores each by its consequences in the simulator. Every task has an executable reference solution that demonstrates solvability using only the warehouse. The strongest of 14 frontier and open-weight models scores 95 or higher on only 34.8% of tasks and averages 59.5 points. We hope Argo-Bench drives progress toward agents that understand, navigate, and act within real data environments.
Learn how to use Amazon S3 Vectors as the persistent memory layer within the NVIDIA NeMo Agent Toolkit (NAT), deployed on Amazon Elastic Kubernetes Service (Amazon EKS). This post shows how NAT's memory subsystem works and how to implement Amazon S3 Vectors as a custom memory provider, using a multi-agent investment research use case.
Privacy-preserving machine learning presents significant deployment challenges on the cloud for intelligent systems with confidential data. Fully Homomorphic Encryption (FHE) offers a compelling solution for secure computation, preserving data confidentiality of cloud computations. However, applying FHE to reinforcement learning (RL) requires replacing non-linear operations with polynomial approximations, which diverge catastrophically due to a unique recursive error phenomenon known as the Bellman drift. This article introduces the Homomorphic Advantage Operator (HAO), a stabilization framework designed to prevent polynomial approximation divergence in FHE-based deep RL. HAO adapts the zero-mean centering projection from advantage-based value estimation directly to temporal-difference (TD) targets. This linear projection annihilates the uniform state-value baseline that drives the Bellman drift, maintaining per-state action rankings while requiring zero additional non-linear multiplicative depth and avoiding expensive ciphertext bootstrapping. The proposed HAO framework was evaluated using a three-tier experimental methodology, including a tabular Markov Decision Process (MDP), an encrypted CartPole environment using real CKKS cryptographic operations, and a 20-node logistics routing benchmark with dense continuous features. The results demonstrate that the proposed HAO strictly bounds network pre-activations within the safe polynomial approximation domain. The proposed HAO RL agents achieved 0% boundary breaches across all random seeds used, whereas regularization alone (L2 weight decay and gradient clipping) breached the bound on 3 of 5 seeds and the unstabilized baseline did so in 83.8% of episodes. Finally, HAO agents improve optimal policy accuracy by 18.0 percentage points in tabular domains and remain stable when DP-SGD-style Gaussian noise is added to the clipped gradients.
Shopify’s new Canvas site builder lets merchants create and customize their online stores by chatting with its AI agent Sidekick, while watching the changes happen…
Ambient agents respond to events such as an Amazon S3 upload, a schedule, or an alert instead of waiting for a chat prompt. This post walks through building framework-agnostic ambient agents on Amazon Bedrock AgentCore using Amazon SQS, AWS Lambda, and Amazon DynamoDB, with a single ask_human tool and a Jobs page for human-in-the-loop review.
See how uniopen, a retail platform from Taiwan's Uni-President Enterprises Group, adapted Amazon Nova 2 Lite to its content-moderation policies using supervised fine-tuning in Amazon SageMaker AI and prompt optimization. Business-relevant evaluation and release gates kept quality in check.
Brian Chesky on making Airbnb agent-friendly, the state of consumer AI, and why the world needs an AI-native operating system.