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arXiv AI Papers

Agent in a Bottle: Can LLM Agents Turn Their Capabilities Into Cheap, Scalable Artifacts?

Large language models (LLMs) can solve many narrow tasks, but querying them separately for millions of related instances can be prohibitively expensive. Can LLM agents autonomously create cheaper solutions for such workloads? We call this ability "bottling": the ability to turn general capabilities into task-specific solutions that balance answer quality and amortised cost. We introduce BOTTLED, a benchmark in which agents receive an entire unlabelled workload and must complete it under fixed time, compute and LLM API budgets. Agents choose their own approach, such as training a small model or writing a reusable program. Across ten models and three tasks, we find that strong zero-shot task performance does not reliably translate into strong bottling capabilities. Models with similar zero-shot scores can differ substantially after bottling, and 48 of 60 bottling runs score below the lower bound of the 95% confidence interval of their model's zero-shot performance. Moreover, 31 of 60 runs underperform the stronger of two small-model distillation baselines with the same token budget. Nevertheless, bottling can yield substantial savings: on query-product relevance classification, Opus 5 retains about 82% of its zero-shot macro-F1 at roughly 657 times lower reported cost. Bottling is also competitive with Jev, a "system one" model built especially for cheap, repetitive inference: Opus 5 on the same task recovers about 94% of Jev's macro-F1 at a quarter of Jev's projected full-workload cost. BOTTLED provides a basis for evaluating and improving agents' ability to invest limited resources in reusable solutions for large, repetitive workloads.

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arXiv AI Papers

AdvSim2Real : Training Web Agents Against Adaptive Prompt Injection in a Web World Model

Web agents complete user requests by reading and acting on pages that third parties write, so an instruction planted on a page can redirect the agent away from the user's goal. The agent cannot simply ignore the page, because the page also holds the values and controls the task requires. Current defenses fine-tune the agent on injections fixed before training, and attackers that adapt to the trained model bypass them. Adversarial training lets the attacker adapt but keeps the tasks fixed, so a task stops teaching once the agent solves it. We introduce AdvSim2Real, which co-evolves a task curriculum, an injection adversary, and the agent inside a frozen web world model. The curriculum is rewarded for tasks the agent solves about half of the time, and the adversary only for a success flip, an injection that turns a judged success into a failure. Training in the simulator makes a 4B agent both more capable and more robust: its completion rises with and without attacks, holds against a frontier-model adversary it never trained against, and its capability gain carries over to a real browser. On 150 web tasks, AdvSim2Real raises completion under this unseen adversary by 33.6\% relative to the base agent.

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arXiv AI Papers

VeriFine: Scaling Verification for Self-Improvement in Embodied Reasoning

Self-improving policies continually expose new failure patterns, changing what their judges must be able to verify. However, current fixed judges constrain both optimization feedback and the discovery of useful training examples, limiting further self-improvement. This challenge is even more acute in embodied reasoning, where reliable evaluation must account for spatial grounding, causal reasoning, and safety-aware decision-making. We introduce VeriFine, an agent harness framework that scales verification through the co-evolution of the policy, training curriculum, and judge. The Policy Improvement Loop uses a rubric judge to diagnose recurring failures, construct an adaptive curriculum, and optimize the policy. When progress plateaus and verification becomes a bottleneck, the Judge Improvement Loop selectively queries human guidance on informative failure cases and refines the judge through coactive calibration, in which humans and agents resolve disagreements and converge toward the objective rubric of physical reasoning. The revised judge then guides the next stage of data selection and policy optimization. Experiments on driving and robot navigation tasks demonstrate continuous self-improvement in both policy and judge capability across reinforcement and supervised fine-tuning. These results show how scaling verification supports continuous self-improvement as policy failure patterns evolve.

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arXiv AI Papers

Does an Agent's History Tell You When Compaction Will Hurt? A Modest, Bounded Effect on the TRACE Paired-Replay Corpus

Many long-horizon agents compact their context on a global rule, usually a token budget, blind to what the agent was doing. We ask whether the agent's recent behaviour predicts when a compaction will hurt. TRACE's public corpus of 590 harness-triggered AppWorld compaction boundaries replays each boundary from a re-executed prefix state under the pre-compaction context and under the summary, and records the burden of the next actions: calls that error or repeat a call already made. We find that pre-boundary history predicts post-compaction harm only weakly. An internally prespecified contrast by prefix placement is a wide null, and the naive "has-written" label behind it turns out to measure trajectory phase. The best extension-protocol trigger reaches held-out AUROC 0.66 (0.64 on the replicate's own label) against a same-boundary replicate of 0.72; the best frozen, interpretable trigger avoids 21% of harmful (positive-burden) boundaries while keeping 84% of compaction opportunities, and exceeds the random-rule expectation on count but not on burden mass (a post hoc comparison). Whether the best trigger beats a token-budget rule at matched retention cannot be evaluated on the release. We state what corpora should ship to answer it.

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arXiv AI Papers

WorldSolver: Can LLM Agents Simulate the Physical Dynamics via Solver Generation?

LLM-based agents are increasingly advancing scientific and engineering problem solving, with physics simulation emerging as a challenging yet practical testbed for reproducing complex physical phenomena with application in embodied AI, games and films. As the workhorse of such simulation, a solver computes how the state of a dynamic system evolves over time. Building such solvers requires physical understanding to identify appropriate models, mathematical reasoning to formulate the underlying dynamics, and software engineering to implement them as executable code, yet this capability of LLM agents remains underexplored. To this end, we introduce WorldSolver, a benchmark of 168 simulation tasks derived from physical phenomena in 61 classic computer graphics papers, spanning 7 physical domains. Each task contains a code scaffold that provides a fixed simulation environment for the scene, with the solver implementation left for the agent to complete. Specifically, we evaluate them along three dimensions: Execution Checks for successful execution, Visual Fidelity for reproducing the intended dynamic behavior in the rendered simulation, and Physical Plausibility for physics-grounded verification of the generated dynamics. Experiments on frontier agents reveal that producing executable solvers is difficult itself, and satisfying visual and physical correctness is even harder. GPT-5.6-Sol and Claude-Opus-5 perform comparatively better than the other evaluated agents, yet achieve overall scores of only 48.7% and 46.7%, respectively. WorldSolver is an early step toward agentic solver generation, and we hope it helps drive progress toward agents that can faithfully simulate the dynamic physical world. Code is available at https://github.com/sirujiang/WorldSolver.

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arXiv AI Papers

nanoMuse: An Open-Source Personal Agent for Every Device You Own

Assistants from 2011 answered and waited, and agents from 2023 did a task and stopped. In September 2026 Meta's Muse showed an agent for one person, with accounts, devices, memory and a conversation that lasts, closed, in a vendor's cloud, in one country. Such an agent is expected to act on a person's accounts and devices, remember them across weeks, speak first when it is worth it, and answer for what it did. It is a kind of software, not a model, and until now had no open counterpart. This report defines the personal agent in five questions and three horizons. It reads how Muse is built from Meta's public record and a copy of its production prompt, each statement marked by its source. It then presents nanoMuse, the open-source counterpart under the GPL-3.0, one agent on every device a person owns, with hands on the phone's screen and the computer's. They share one conversation over a relay anyone can run; every action goes through a Sentinel, memory is files the person can read, and the model is their choice. Its size and cost are given as estimates. What is open, memory with provenance, an evaluation suite for the hands and an open model for them, is set out as a roadmap.

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arXiv AI Papers

ScienceClaw: Benchmarking Continual Self-Evolution of AI-for-Science Agents Across the Natural and Social Sciences

Large language model agents are accelerating scientific automation, yet verified executions rarely become persistent program-level improvements, and existing evaluations do not examine this process across sequential tasks in both the natural and social sciences. We formalize ScienceClaw as fixed-parameter program self-evolution that unifies task solving, scientific verification, and program updates. ScienceClaw-Eval spans 23 disciplines and measures scientific correctness, evolutionary gain, retention, cross-dataset transfer, and evolution cost through sequential streams and independent reset evaluation. Our framework repairs executable workflows through multi-turn interaction, converts re-execution-verified failure--success trajectories into linked Skill and Operator candidates, and retains an update only when source-task replay reproduces the repair and independent scientific tasks improve. Code is available at https://github.com/beita6969/ScienceClaw.

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arXiv AI Papers

Coupled but Late: Turn-Taking Between Full-Duplex Speech Models in Unscripted Dialogue

Full-duplex speech models are trained to converse with a person, but they are increasingly made to converse with each other, in self-play data generation, agent societies, and model-based evaluation. In that loop no human absorbs a timing error: each model's turn-taking is the other's input. We ask what timing the loop settles into. Two PersonaPlex-7B instances exchange audio tokens on a shared clock in unscripted conversation, and one floor-transfer rule is applied to them and to Switchboard. Their timing is coupled: re-pairing speakers across conversations destroys it. But the floor changes hands late, at a median of 400-560 ms against 137 ms for humans, and the last 120 ms of the partner's turn, where human projection places a tenth of its transfers, holds 1% of theirs. Delaying one direction of the channel shifts the response one-for-one and leaves the run-up to it empty, consistent with a reactive wait after the perceived end rather than the turn-end projection human timing requires.

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arXiv AI Papers

Principled Under Pressure: Post-Training Decides Whether LLMs Act on Their Own Moral Judgment

Language models increasingly act as agents. An agent that says an action is wrong and then takes it anyway is a different failure from one that does not know better, and evaluations of stated values cannot see it. We build a pre-registered panel of 248 scenarios across five kinds of pressure. Each scenario is posed twice to the same model, once as the agent choosing what to do and once in the third person asking which option is right, so the model's own judgment is the reference. Every scenario has a twin with the pressure removed, and every model gets a positive control in which its operator orders the violating action, so that a missing gap can be told apart from a blind instrument. On OLMo-3-7B-Instruct, the model takes the action it judged wrong on about one in five pressuring scenarios, more often than on the same scenarios with the pressure removed. Across four instruct models the gap depends on the post-training recipe: OLMo-3 and Meta's Llama-3.1-8B-Instruct carry it; Tulu 3 shows none on the whole panel (above about 0.01 in probability) or on its own most-pressuring scenarios; Qwen2.5-7B-Instruct shows none on the whole panel (above about 0.02) and is unresolved on its own (0.083, -0.028 to 0.195). Meta's recipe and Ai2's Tulu 3 start from the same Llama-3.1 weights, and only Meta's carries the gap. Reading a chat model outside its chat template reverses the sign of its gap with nothing at stake (-0.038 against +0.055 under the template on OLMo-3), a distortion present on two of three recipes. On both models that carry it, reasoning about the stakes before acting moves the choice back toward the model's own judgment, against a same-length non-moral task, with or without the pressure; on OLMo-3, naming the norm at stake does about a third of that. The gap is a measurable target for post-training recipes, not a fixed property of pretrained weights.

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arXiv AI Papers

Semantic Behavioral Watermarking: Paraphrase-Robust and Forgery-Resistant Provenance for LLM Agents

Behavioral watermarking embeds an owner identifier in an LLM agent's high-level action choices, giving provenance without touching output tokens. Prior agent watermarks break in two ways. First, all three prior schemes bind the watermark to the exact action symbol, so renaming a tool desynchronizes decoding even when the observation is untouched; in AgentMark's own robustness test, paraphrasing the observation alone drops bit-recovery to 16.8%. Second, every prior agent watermark studies only removal: none asks whether an adversary can forge a trajectory that verifies as someone else's, a question answered affirmatively for text watermarks (Jovanović et al., 2024). We present Semantic Behavioral Watermarking (SBW): watermarking over semantic action clusters under history conditioning, with the public-cluster bin replaced by keyed collision-resistant binning whose fresh-bucket assignment is provably unpredictable in the random-oracle model. Across five agent models (3B-14B, four vendors) and three encoders the ordering holds on both benchmarks: on ToolBench (600 trajectories per model) detection under rewriting is 0.49-0.66 for cluster-level versus 0.05-0.17 for exact-symbol at a permutation-calibrated 1% FPR, at 72-83% choice agreement against 22-27% for logit biasing; on ALFWorld (100 episodes per model) it is 0.92-0.97 versus 0.00-0.01. Keyed binning takes adaptive forgery from 100% to the false-positive floor at the primary operating point (bge, r=64). We also mark the boundary that guarantee does not cover: when the adversary copies the victim's own steps, shuffled splicing is neutralized (0.000 on Qwen2.5-3B) but chained replay remains at 0.76-0.98 across the five models, reported as open. Paraphrase robustness costs about half of the per-step watermark capacity. Code is available at https://anonymous.4open.science/r/SBW-Agent-Watermark.

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