During reinforcement learning (RL) post-training, training trajectories are generated on the fly by running inference with the current policy model. For...
Uncertainty bands on wind forecasts help inform reserve sizing and commitments, but often fail to deliver their stated coverage. We apply conformal prediction to native bands to see what it adds and what it costs, comparing six forecasters, from ARIMA to a tabular foundation model, at two wind farms in Great Britain (GB) under operational conditions. We show that calibration repairs empirical marginal coverage with little or no Winkler Score penalty, but this apparent success conceals under-coverage in high winds. Calibrating by forecast wind regime turns marginal coverage into regime-level coverage, cutting day-ahead out-of-band volume in high winds by over 40% relative to pooled calibration while narrowing bands overall.
Amazon SageMaker Inference now supports GPU partitioning with NVIDIA Multi-Instance GPU (MIG), which divides one GPU into hardware-isolated partitions so you can run a different model in each or take a right-sized fraction of a newer accelerator. This post shows how two optional API fields place one model per partition, and what we measured against a whole older GPU.
Democrats’ historic victories in this week’s U.S. midterm elections could also transform the tech industry. The public voted on 41 data center-related ballot measures on…
A conversational agent that remembers has to decide what to keep. Retrieval-augmented generation keeps the transcript and searches it; the alternative is to compact each turn into atomic facts and search those. We compare the two on LoCoMo, with both arms answering all 1,985 questions in one window, against the same stores, with the same generator and judge, and both predictions on one row, which licenses McNemar's exact test on the 512 questions where they disagree. On the four categories comparable work reports, compaction scores 71.4 per cent against 64.6, a lead of 6.8 points (p = 5.5e-08) at 34 per cent fewer prompt tokens. On all five, including the adversarial set comparable work drops, the lead falls to 2.0 and stops being significant, because the baseline leads adversarial by 14.6. That loss has a structure. Our lead falls as the reference answer demands more source wording, 9.6 points ahead at one or two reference words and 3.1 behind past eight, with token overlap moving the same way, so the judge is not the cause. Compaction keeps what a fact asserts and discards how it was said, so it wins where the answer is a value and loses where it is a phrasing. We also report four negative results with their power calculations.
Graph similarity computation is an important task in graph mining with many real-world applications, such as chemical compound analysis, program dependence comparison, and social network analysis. The problem is computationally challenging: Graph Edit Distance (GED) and Maximum Common Subgraph (MCS), which quantify the distance between graphs and identify their largest shared subgraph, respectively, are NP-hard to compute exactly. To address these computational challenges, Graph Neural Networks (GNNs) have been applied to this problem. However, existing GNN-based approaches have primarily focused on small-scale graph datasets, while scalability to larger scales remains underexplored. In this work, we propose FiLSim, a scalable GNN-based framework, and investigate whether a simplified GNN pipeline can maintain competitive performance on standard benchmarks while scaling to large graphs. We additionally propose a sequential graph-editing strategy to construct large-scale graph datasets with reliable GED labels to evaluate scalability. The proposed framework is evaluated on four benchmark datasets and four newly created large-scale datasets, demonstrating its effectiveness and scalability. FiLSim remains accurate on graphs with more than 150{,}000 nodes, where the baseline methods run out of memory or fail to learn, and scores all test pairs within seconds on a single GPU.
Laya answers typed multiple-choice questions in one forward pass by scoring a hidden state at one [MASK] marker per option. We re-engineer the checkpoint (421M parameters; a 2-layer option head with no positional tensor; a documented but unused parallel layout) and test whether the answer depends on where an option is listed. Presenting 951 Qwen-verified questions under every cyclic rotation of their options (or six random permutations for 12 options), the released checkpoint changes its answer for 25.8% [22.9-28.7] of questions (19.7% on the 605 English-language items alone); accuracy with the gold option first versus last differs by 10.1 points, and the flips concentrate where the model's own confidence is low (54% versus 8% across confidence terciles). Fine-tuning with Laya's trainer on 2,818 teacher-verified rows with option shuffling cuts the flip rate to 7.2%; the identical rows without shuffling give 11.4%, so shuffling is responsible for 4.2 points of the improvement. A confidence-weighted vote over orderings gives 69.7% against 69.1% for a single base pass at 4.1x the compute. Labels are LLM-made and the test sets are teacher-filtered. We also fine-tune with the authors' parallel layout on the same rows: flip rate 0.5%.
LLM-based coding agents such as Claude Code are guided by repository instruction files (also called context files or agent configuration files) like AGENTS.md and CLAUDE.md, which are read in every agent session. As any documentation artifact, these files can fall behind the code and become stale (e.g., a test folder moves, but the file still points to the old one). In technical debt terms, such a stale instruction is documentation debt, and its interest is the cost it adds to every later agent session. Evaluations that check only task success can miss this cost, and the stale file can persist. In this study, we ask what leads agents to act on a stale instruction, how it affects their behavior and at what cost, and how they recover. We study three real-world stale instructions from active open-source repositories in depth, each a different kind of guidance: a test command, a code location, and a procedure for adding a component. Agents fix 22 maintenance tasks under three versions of each instruction (left stale, corrected to the current path, and removed), with the code and the task held fixed, and we analyze 732 trajectories of two models at the level of individual tool calls. We find that agents follow stale guidance when it is relevant to their tasks, sometimes even when correct information is available elsewhere. On the stale test command, Claude Sonnet 5.5 needed about two extra tool calls per run, a third more than with the corrected command; in the other cases, we could not detect a difference. Although agents generally recovered from the immediate failures, none repaired the underlying instruction file. Correcting the instructions eliminated operations on obsolete paths, while removing them prevented most. Our findings show that task success alone can hide the costs of documentation debt, highlighting the need to evaluate agent behavior beyond final outcomes.
Test-time scaling improves the performance of a fixed model by spending more computation at inference. There are two common ways to spend it on agents when a verifier can score every attempt. Best-of-N sampling runs many independent agents and keeps the best result but saturates quickly. One large team of collaborating agents can score higher but stops improving as it grows. Can we get the best of both? Our method, parallel agent teams, does so by sampling many small teams in parallel and keeping the best team's result. We test it on 12 long-horizon tasks from GPU kernels and formal proofs to exploit development. With a 27B model and a budget of 100 agents, parallel teams of ten beat parallel agents on 10 of 12 tasks and beat one team of 100 on all four tasks where we ran such large teams. At equal dollar cost the same parallel teams beat a frontier model on half the tasks. A simple statistical model shows that individual agents lose because their many samples have a low mean and that one large team loses because a single sample gets no gain from variance. Sampling many small teams in parallel balances a high mean with the gain from variance. Parallel agent teams thus offer a more effective way to scale test-time compute.
Current evaluations of agentic AI systems primarily rely on benchmarks. However, the static nature of benchmarks makes them uninformative about the value of auditing interventions at deployment time. For reliable deployment, we often need to determine within an agent's trajectory whether or not to intervene, e.g., by verifying the agent's current output or steering it toward different behavior, using either human review or more costly models or time-consuming agentic supervision. The value of such interventions is fundamentally a causal inference question, asking whether the causal effect of such an intervention is beneficial for the final outcome. Estimating this causal effect is particularly challenging due to the dynamic nature of the problem: the impact of an intervention depends on the current context and environment, as well as the agent's future behavior. We develop the first methodologically grounded framework for evaluating the causal effects of randomized interventions within agent trajectories. By leveraging a relatively small dataset of agent trajectories collected under randomized interventions such as verification or screening, we can estimate the dynamic causal effect of a rich class of (contextual) intervention policies. The structural parameters that we estimate can also be used to construct safety leaderboards that capture the risk of various agentic actions, which can be used by practitioners for audit prioritization. Applying our methods to tau-bench Retail, ToolSandbox, and ImpossibleBench, we find that intervention effects vary substantially across agent actions and states. More broadly, our work suggests a rich research agenda at the intersection of causal inference and agentic evaluation, which we believe is essential for the reliable and safe deployment of AI agents in the real world.
Competitive programming problems pose distinctive challenges for Large Language Models, as they demand not only proficient code generation but also advanced algorithmic reasoning. This study presents a Retrieval-Augmented Generation approach specifically designed to enhance the capacity of Large Language Models to address such problems. Our approach integrates an embedding-based retrieval mechanism and a similarity search algorithm to identify analogous problems within a knowledge database, employing a dynamically adjusted threshold to mitigate retrieval noise. We conducted an evaluation using the CodeContests dataset, focusing on the test split problems that exhibit similarity to instances from the training split. The experimental framework considered three conditions: (i) problems provided solely with their original descriptions, (ii) problems supplemented with randomly selected examples from the training split, and (iii) problems augmented with similar examples retrieved through the proposed method. In addition, we incorporated a Min-K membership inference analysis to examine whether the generated code solutions were influenced by potential memorization of training data within the evaluated Large Language Models. This complementary perspective enables a deeper understanding of model behavior by distinguishing genuine generalization through retrieval from implicit recall of pretraining samples. Performance was assessed using both pass rates and the CodeForces Elo rating of the problems. The results provide empirical evidence that similarity-based retrieval substantially enhances Large Language Models performance in competitive programming scenarios, offering an scalable framework for improving code generation in algorithmic problem-solving contexts.
External lexical resources can help large language models (LLMs) translate texts in low-resource languages and specialized domains, but these resources may conflict with models' prior lexical knowledge. To isolate this conflict, we construct a controlled Mandarin-to-English translation task in which familiar source words are assigned new meanings within and across semantic categories. We treat these prompt-supplied meanings as contextual knowledge (CK) and systematically evaluate the effects of word frequency, sentence context, and prompt framing on the translated outputs. Across nine models, CK reliance is greater for less frequent source words and in sentence contexts that support the supplied meanings. Prompt framing can reduce CK reliance, but seven of nine models favor CK even when explicitly instructed to ignore the supplied meanings. Within model families, larger models are more likely than smaller models to utilize CK in their outputs. Three follow-up experiments further show that modal weakening lowers CK reliance, the effect of repetition depends on prompt layout, and the effect of reasoning varies across models. Overall, our controlled study reveals how CK reliance varies across conditions and models, motivating new methods to detect and evaluate lexical conflicts and guide models' lexical choices in LLM-based translation.
We study planning for finite-horizon partially observable Markov decision processes (POMDPs) with finite state, action, and observation spaces. Both exact and approximate planning are known to be computationally hard in this setting, so prior work has explored natural assumptions that make planning easier. Recent work [Golowich et al., 2022] gave quasipolynomial-time approximate planning algorithms for observable POMDPs. These are POMDPs whose observation channels satisfy an _1-observability condition, but notably, no assumptions are required on the transition dynamics. In a similar vein, for every fixed ρ>0, we give quasipolynomial-time approximate planning algorithms for ρ-decodable POMDPs. We show that decodability is implied by both _1- and _2-observability and is strictly weaker than observability. Moreover, we show that the optimal decodability constant can be computed in polynomial time, whereas computing the optimal _1-observability constant is NP-hard in the worst case. We also show that the fast filter-forgetting guarantee underlying the approach of [Golowich et al., 2022] does not extend directly from _1-observability to constant _2-observability. Thus, decodability is an easy-to-check, unifying assumption under which quasipolynomial-time approximate planning for POMDPs is possible.
As we built Amazon Quick, its agents grew from answering questions to taking actions, and the same primitives kept getting rebuilt under different names. This post shares the taxonomy we converged on — triggers, agents, capabilities, and learned context — found by decomposing agentic work into four plain questions: When, What, Who, and How.
Multimodal Large Language Models (MLLMs) require continuous factual updates to stay current, yet lifelong knowledge editing remains a daunting challenge. The primary obstacle is the severe Locality Erosion and Catastrophic Forgetting, where sequential edits inevitably interfere with pre-trained capabilities and prior updates. In this paper, we propose ROSE, a Risk-aware Orthogonal Subspace navigation framework for lifelong knowledge Editing. ROSE addresses forgetting by aiming to restrict parameter updates to the orthogonal complement of previously edited subspaces. Crucially, it introduces a risk-guided mechanism that utilizes a dynamically computed risk mask to safeguard specific factual parameter subspaces essential for model stability. During inference, ROSE employs a multi-granularity knowledge integration strategy, featuring prototype-anchored semantic gating and perturbation-driven subspace fusion to precisely activate edited knowledge for relevant queries while limiting interference on unrelated inputs. Comprehensive experiments on two prominent multimodal benchmarks show that ROSE is competitive with state-of-the-art approaches across five key metrics, while maintaining outstanding stability over 1,000 sequential updates. Our code is available at https://github.com/sunlitsong/ROSE.
Large language model (LLM) agents coordinate through conversation, and the same message can be phrased in simpler or more complex language, bluntly or politely. We test whether such differences change how other agents judge and act, using the LURK Werewolf framework, which separates each utterance's speech-act predicate from its natural-language realization. We rewrite only the realization, check that the game content is preserved, and replay each game day from saved checkpoints against a re-sampled control. We vary linguistic range consistently across a speaker's messages and politeness strategy per utterance. Across 30 games and 4,335 replays, neither manipulation changes the trust other agents place in the speaker, and no effect on votes or night actions survives correction for multiple comparisons; the largest uncorrected effect is that shifting range away from a neutral paraphrase changes about 4 percentage points more of the other players' votes. In natural play, 88% of face-threatening speech is bald on-record regardless of role.