Anuncio

Privum

Construimos, protegemos y operamos tu infraestructura digital.

Software, sistemas de IA, pruebas de penetración y nube segura para empresas.

Hablar con Privum

Empresa

OpenAI

2612documentos

83últimos 7 días

OpenAI News

Learning complex goals with iterated amplification

We’re proposing an AI safety technique called iterated amplification that lets us specify complicated behaviors and goals that are beyond human scale, by demonstrating how to decompose a task into simpler sub-tasks, rather than by providing labeled data or a reward function. Although this idea is in its very early stages and we have only completed experiments on simple toy…

en
OpenAI News

OpenAI Scholars 2019: Applications open

We are now accepting applications for our second cohort of OpenAI Scholars, a program where we provide 6–10 stipends and mentorship to individuals from underrepresented groups to study deep learning full-time for 3 months and open-source a project.

en
OpenAI News

The International 2018: Results

OpenAI Five lost two games against top Dota 2 players at The International in Vancouver this week, maintaining a good chance of winning for the first 20–35 minutes of both games.

en
OpenAI News

OpenAI Five Benchmark: Results

Yesterday, OpenAI Five won a best-of-three against a team of 99.95th percentile Dota players: Blitz, Cap, Fogged, Merlini, and MoonMeander—four of whom have played Dota professionally—in front of a live audience and 100,000 concurrent livestream viewers.

en
OpenAI News

Glow: Better reversible generative models

We introduce Glow, a reversible generative model which uses invertible 1x1 convolutions. It extends previous work on reversible generative models and simplifies the architecture. Our model can generate realistic high resolution images, supports efficient sampling, and discovers features that can be used to manipulate attributes of data. We’re releasing code for the model and an online visualization tool so people…

en
OpenAI News

Learning Montezuma’s Revenge from a single demonstration

We’ve trained an agent to achieve a high score of 74,500 on Montezuma’s Revenge from a single human demonstration, better than any previously published result. Our algorithm is simple: the agent plays a sequence of games starting from carefully chosen states from the demonstration, and learns from them by optimizing the game score using PPO, the same reinforcement learning algorithm…

en
OpenAI News

OpenAI Five

Our team of five neural networks, OpenAI Five, has started to defeat amateur human teams at Dota 2.

en
OpenAI News

Retro Contest: Results

The first run of our Retro Contest—exploring the development of algorithms that can generalize from previous experience—is now complete.

en
OpenAI News

Improving language understanding with unsupervised learning

We’ve obtained state-of-the-art results on a suite of diverse language tasks with a scalable, task-agnostic system, which we’re also releasing. Our approach is a combination of two existing ideas: transformers and unsupervised pre-training. These results provide a convincing example that pairing supervised learning methods with unsupervised pre-training works very well; this is an idea that many have explored in the…

en
OpenAI News

OpenAI Fellows Fall 2018

We’re now accepting applications for the next cohort of OpenAI Fellows, a program which offers a compensated 6-month apprenticeship in AI research at OpenAI.

en